4jcraft/minecraft/Minecraft.Client/Common/Source Files/GameRules
MatthewBeshay ee31bfcec5 refactor: replace POSIX/Win32 APIs with standard C++ equivalents
Replaces platform-specific APIs across 21 files with std::chrono, std::fstream, std::filesystem, and std::this_thread. Adds PlatformTime.h utility header wrapping std::chrono::steady_clock for GetTickCount/QueryPerformanceCounter patterns.
2026-04-01 05:01:37 +11:00
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LevelGeneration refactor: replace POSIX/Win32 APIs with standard C++ equivalents 2026-04-01 05:01:37 +11:00
LevelRules move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
ConsoleGameRules.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
ConsoleGameRulesConstants.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
GameRuleManager.cpp refactor: remove arrayWithLength, replace with std::vector 2026-03-31 12:06:19 +11:00
GameRuleManager.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
WstringLookup.cpp move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
WstringLookup.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00