4jcraft/minecraft/Minecraft.Client/Common/Source Files/Tutorial/Tasks/UseTileTask.h

31 lines
1.1 KiB
C++

#pragma once
// using namespace std;
#include "TutorialTask.h"
class Level;
// 4J Stu - Tasks that involve using a tile, with or without an item. e.g.
// Opening a chest
class UseTileTask : public TutorialTask {
private:
int x, y, z;
const int tileId;
bool useLocation;
bool completed;
public:
UseTileTask(const int tileId, int x, int y, int z, Tutorial* tutorial,
int descriptionId, bool enablePreCompletion = false,
std::vector<TutorialConstraint*>* inConstraints = nullptr,
bool bShowMinimumTime = false, bool bAllowFade = true,
bool bTaskReminders = true);
UseTileTask(const int tileId, Tutorial* tutorial, int descriptionId,
bool enablePreCompletion = false,
std::vector<TutorialConstraint*>* inConstraints = nullptr,
bool bShowMinimumTime = false, bool bAllowFade = true,
bool bTaskReminders = true);
virtual bool isCompleted();
virtual void useItemOn(Level* level, std::shared_ptr<ItemInstance> item,
int x, int y, int z, bool bTestUseOnly = false);
};