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Packs
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Use standard counters in DLC manager
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2026-03-11 15:38:50 +11:00 |
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Stitching
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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BufferedImage.cpp
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Remove Win32 byte types from memory texture loaders
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2026-03-10 10:14:00 +11:00 |
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BufferedImage.h
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Remove Win32 byte types from memory texture loaders
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2026-03-10 10:14:00 +11:00 |
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ClockTexture.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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ClockTexture.h
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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CompassTexture.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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CompassTexture.h
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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HttpTexture.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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HttpTexture.h
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refactor: byebye using namespace std
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2026-03-08 22:43:44 +01:00 |
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HttpTextureProcessor.h
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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MemTexture.cpp
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Remove Win32 byte types from memory texture loaders
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2026-03-10 10:14:00 +11:00 |
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MemTexture.h
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Remove Win32 byte types from memory texture loaders
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2026-03-10 10:14:00 +11:00 |
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MemTextureProcessor.h
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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MobSkinMemTextureProcessor.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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MobSkinMemTextureProcessor.h
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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MobSkinTextureProcessor.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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MobSkinTextureProcessor.h
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feat: move script & folder refactor
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2026-03-05 03:29:23 -05:00 |
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Texture.cpp
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Use fixed-width texture channel casts
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2026-03-11 15:38:51 +11:00 |
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Texture.h
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refactor: unglob std::wstring
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2026-03-08 22:43:43 +01:00 |
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TextureHolder.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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TextureHolder.h
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refactor: unglob std::wstring
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2026-03-08 22:43:43 +01:00 |
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TextureManager.cpp
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fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
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2026-03-09 00:34:09 -05:00 |
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TextureManager.h
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refactor: begin unglobbing std::vector
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2026-03-08 22:43:43 +01:00 |
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Textures.cpp
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Use standard buffer types for in-memory textures
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2026-03-11 15:38:42 +11:00 |
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Textures.h
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refactor: byebye using namespace std
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2026-03-08 22:43:44 +01:00 |