4jcraft/Minecraft.World
2026-03-10 10:13:58 +11:00
..
AI refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Blocks refactor: move Common to Platform/Common 2026-03-09 00:17:42 -05:00
Commands refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Containers refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Enchantments refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Entities refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Headers refactor: byebye using namespace std 2026-03-08 22:43:44 +01:00
IO Remove DWORD from FileHeader interface 2026-03-10 10:13:58 +11:00
Items refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Level Remove HANDLE from zoned chunk storage headers 2026-03-10 10:13:58 +11:00
Network SetEntityMotionPacket::write() was sending raw entity ID without masking, changing it to mask the ID to 11 bits first since large entity IDs were accidentally setting the compression flag bit and causing wrong number of bytes to be read by receiver. 2026-03-09 15:34:08 -04:00
Platform Merge remote-tracking branch 'origin/dev' into refactor/untangle-assets-mess 2026-03-09 00:58:36 -05:00
Player refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Recipes refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Stats refactor: move Common to Platform/Common 2026-03-09 00:17:42 -05:00
Util Use portable file writes for debug save dumps 2026-03-10 10:13:58 +11:00
WorldGen Modernise portable file and timing utilities 2026-03-10 10:13:58 +11:00
meson.build refactor: move Common to Platform/Common 2026-03-09 00:17:42 -05:00
ReadMe.txt Initial dump 2026-03-01 15:49:25 +02:00

========================================================================
    STATIC LIBRARY : Minecraft.World Project Overview
========================================================================

AppWizard has created this Minecraft.World library project for you. 

This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.

Minecraft.World.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.



/////////////////////////////////////////////////////////////////////////////

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Minecraft.World.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////