4jcraft/Minecraft.World/IO/Streams/ByteArrayInputStream.cpp

112 lines
4.8 KiB
C++

#include "../../Platform/stdafx.h"
#include "InputOutputStream.h"
// Creates ByteArrayInputStream that uses buf as its buffer array. The initial
// value of pos is offset and the initial value of count is the minimum of
// offset+length and buf.length. The buffer array is not copied. The buffer's
// mark is set to the specified offset. Parameters: buf - the input buffer.
// offset - the offset in the buffer of the first byte to read.
// length - the maximum number of bytes to read from the buffer.
ByteArrayInputStream::ByteArrayInputStream(byteArray buf, unsigned int offset,
unsigned int length)
: pos(offset), count(std::min(offset + length, buf.length)), mark(offset) {
this->buf = buf;
}
// Creates a ByteArrayInputStream so that it uses buf as its buffer array. The
// buffer array is not copied. The initial value of pos is 0 and the initial
// value of count is the length of buf. Parameters: buf - the input buffer.
ByteArrayInputStream::ByteArrayInputStream(byteArray buf)
: pos(0), count(buf.length), mark(0) {
this->buf = buf;
}
// Reads the next byte of data from this input stream. The value byte is
// returned as an int in the range 0 to 255. If no byte is available because the
// end of the stream has been reached, the value -1 is returned. This read
// method cannot block. Returns: the next byte of data, or -1 if the end of the
// stream has been reached.
int ByteArrayInputStream::read() {
if (pos >= count)
return -1;
else
return static_cast<unsigned int>(buf[pos++]);
}
// Reads some number of bytes from the input stream and stores them into the
// buffer array b. The number of bytes actually read is returned as an integer.
// This method blocks until input data is available, end of file is detected, or
// an exception is thrown. If the length of b is zero, then no bytes are read
// and 0 is returned; otherwise, there is an attempt to read at least one byte.
// If no byte is available because the stream is at the end of the file, the
// value -1 is returned; otherwise, at least one byte is read and stored into b.
//
// The first byte read is stored into element b[0], the next one into b[1], and
// so on. The number of bytes read is, at most, equal to the length of b. Let k
// be the number of bytes actually read; these bytes will be stored in elements
// b[0] through b[k-1], leaving elements b[k] through b[b.length-1] unaffected.
//
// The read(b) method for class InputStream has the same effect as:
//
// read(b, 0, b.length)
// Parameters:
// b - the buffer into which the data is read.
// Returns:
// the total number of bytes read into the buffer, or -1 is there is no more
// data because the end of the stream has been reached.
int ByteArrayInputStream::read(byteArray b) { return read(b, 0, b.length); }
// Reads up to len bytes of data into an array of bytes from this input stream.
// If pos equals count, then -1 is returned to indicate end of file. Otherwise,
// the number k of bytes read is equal to the smaller of len and count-pos. If k
// is positive, then bytes buf[pos] through buf[pos+k-1] are copied into b[off]
// through b[off+k-1] in the manner performed by System.arraycopy. The value k
// is added into pos and k is returned. This read method cannot block.
// Parameters:
// b - the buffer into which the data is read.
// off - the start offset in the destination array b
// len - the maximum number of bytes read.
// Returns:
// the total number of bytes read into the buffer, or -1 if there is no more
// data because the end of the stream has been reached.
int ByteArrayInputStream::read(byteArray b, unsigned int offset,
unsigned int length) {
if (pos == count) return -1;
int k = std::min(length, count - pos);
XMemCpy(&b[offset], &buf[pos], k);
// std::copy( buf->data+pos, buf->data+pos+k, b->data + offset ); // Or this
// instead?
pos += k;
return k;
}
// Closing a ByteArrayInputStream has no effect.
// The methods in this class can be called after the stream has been closed
// without generating an IOException.
void ByteArrayInputStream::close() { return; }
// Skips n bytes of input from this input stream. Fewer bytes might be skipped
// if the end of the input stream is reached. The actual number k of bytes to be
// skipped is equal to the smaller of n and count-pos. The value k is added into
// pos and k is returned. Overrides: skip in class InputStream Parameters: n -
// the number of bytes to be skipped. Returns: the actual number of bytes
// skipped.
int64_t ByteArrayInputStream::skip(int64_t n) {
int newPos = pos + n;
if (newPos > count) newPos = count;
int k = newPos - pos;
pos = newPos;
return k;
}
ByteArrayInputStream::~ByteArrayInputStream() {
if (buf.data != NULL) delete[] buf.data;
}