mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 10:13:40 +00:00
1359 lines
53 KiB
C++
1359 lines
53 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
|
|
#include "XUI_SkinSelect.h"
|
|
#include "XUI_Ctrl_MinecraftSkinPreview.h"
|
|
|
|
#define SKIN_SELECT_PACK_DEFAULT 0
|
|
#define SKIN_SELECT_PACK_FAVORITES 1
|
|
// #define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
|
|
#define SKIN_SELECT_MAX_DEFAULTS 2
|
|
|
|
WCHAR* CScene_SkinSelect::wchDefaultNamesA[] = {
|
|
L"USE LOCALISED VERSION", // Server selected
|
|
L"Steve",
|
|
L"Tennis Steve",
|
|
L"Tuxedo Steve",
|
|
L"Athlete Steve",
|
|
L"Scottish Steve",
|
|
L"Prisoner Steve",
|
|
L"Cyclist Steve",
|
|
L"Boxer Steve",
|
|
};
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Performs initialization tasks - retrieves controls.
|
|
//----------------------------------------------------------------------------------
|
|
HRESULT CScene_SkinSelect::OnInit(XUIMessageInit* pInitData, BOOL& bHandled) {
|
|
m_iPad = *(int*)pInitData->pvInitData;
|
|
// if we're not in the game, we need to use basescene 0
|
|
bool bNotInGame = (Minecraft::GetInstance()->level == NULL);
|
|
m_bIgnoreInput = false;
|
|
|
|
// 4J Stu - Added this so that we have skins loaded
|
|
// 4J-PB - Need to check for installed DLC
|
|
// if( (!app.DLCInstalled() || app.m_dlcManager.NeedsUpdated()) &&
|
|
// !app.DLCInstallPending()) app.StartInstallDLCProcess(m_iPad);
|
|
|
|
// StartInstallDLCProcess will check for all conditions within the call
|
|
MapChildControls();
|
|
|
|
m_selectedText.SetText(app.GetString(IDS_SELECTED));
|
|
|
|
updateClipping();
|
|
|
|
m_packIndex = SKIN_SELECT_PACK_DEFAULT;
|
|
m_skinIndex = 0;
|
|
m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
|
|
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
|
|
m_currentPack = NULL;
|
|
m_bSlidingSkins = false;
|
|
m_bAnimatingMove = false;
|
|
currentPackCount = 0;
|
|
|
|
m_currentNavigation = eSkinNavigation_Skin;
|
|
m_normalTabs.SetShow(TRUE);
|
|
m_selectedTabs.SetShow(FALSE);
|
|
m_packLeft.SetEnable(FALSE);
|
|
m_packRight.SetEnable(FALSE);
|
|
|
|
for (int i = 0; i < sidePreviewControls; ++i) {
|
|
// m_previewNextControl->SetAutoRotate(true);
|
|
m_previewNextControls[i]->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Left);
|
|
// m_previewPreviousControl->SetAutoRotate(true);
|
|
m_previewPreviousControls[i]->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Right);
|
|
}
|
|
|
|
// block input if we're waiting for DLC to install. The end of dlc mounting
|
|
// custom message will fill the save list
|
|
if (app.StartInstallDLCProcess(m_iPad)) {
|
|
// DLC mounting in progress, so disable input
|
|
m_bIgnoreInput = true;
|
|
m_timer.SetShow(TRUE);
|
|
m_charactersGroup.SetShow(FALSE);
|
|
m_skinDetails.SetShow(FALSE);
|
|
m_imagePadlock.SetShow(FALSE);
|
|
m_selectedGroup.SetShow(FALSE);
|
|
} else {
|
|
m_timer.SetShow(FALSE);
|
|
|
|
if (app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) > 0) {
|
|
// Change to display the favorites if there are any. The current
|
|
// skin will be in there (probably) - need to check for it
|
|
m_currentPack =
|
|
app.m_dlcManager.getPackContainingSkin(m_currentSkinPath);
|
|
bool bFound;
|
|
if (m_currentPack != NULL) {
|
|
m_packIndex =
|
|
app.m_dlcManager.getPackIndex(m_currentPack, bFound,
|
|
DLCManager::e_DLCType_Skin) +
|
|
SKIN_SELECT_MAX_DEFAULTS;
|
|
}
|
|
}
|
|
|
|
// If we have any favourites, set this to the favourites
|
|
// first validate the favorite skins - we might have uninstalled the DLC
|
|
// needed for them
|
|
app.ValidateFavoriteSkins(m_iPad);
|
|
|
|
if (app.GetPlayerFavoriteSkinsCount(m_iPad) > 0) {
|
|
m_packIndex = SKIN_SELECT_PACK_FAVORITES;
|
|
}
|
|
|
|
handlePackIndexChanged();
|
|
updateCurrentFocus();
|
|
}
|
|
|
|
// Display the tooltips
|
|
|
|
// if we're not in the game, we need to use basescene 0
|
|
if (bNotInGame) {
|
|
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT_SKIN,
|
|
IDS_TOOLTIPS_CANCEL, -1, -1, -1, -1, -1, -1,
|
|
IDS_TOOLTIPS_NAVIGATE);
|
|
CXuiSceneBase::ShowBackground(DEFAULT_XUI_MENU_USER, TRUE);
|
|
} else {
|
|
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT_SKIN, IDS_TOOLTIPS_CANCEL,
|
|
-1, -1, -1, -1, -1, -1, IDS_TOOLTIPS_NAVIGATE);
|
|
CXuiSceneBase::ShowBackground(m_iPad, FALSE);
|
|
CXuiSceneBase::ShowDarkOverlay(m_iPad, TRUE);
|
|
}
|
|
|
|
if (app.GetLocalPlayerCount() > 1) {
|
|
app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad, false);
|
|
CXuiSceneBase::ShowLogo(m_iPad, FALSE);
|
|
} else {
|
|
if (bNotInGame) {
|
|
CXuiSceneBase::ShowLogo(DEFAULT_XUI_MENU_USER, FALSE);
|
|
} else {
|
|
CXuiSceneBase::ShowLogo(m_iPad, FALSE);
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnKeyUp(XUIMessageInput* pInputData,
|
|
BOOL& rfHandled) {
|
|
if (m_bIgnoreInput) return S_OK;
|
|
|
|
switch (pInputData->dwKeyCode) {
|
|
case VK_PAD_RTHUMB_LEFT:
|
|
m_previewControl->m_incYRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_RIGHT:
|
|
m_previewControl->m_decYRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_UP:
|
|
// m_previewControl->m_incXRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_DOWN:
|
|
// m_previewControl->m_decXRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_UPLEFT:
|
|
m_previewControl->m_incYRot = false;
|
|
// m_previewControl->m_incXRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_UPRIGHT:
|
|
m_previewControl->m_decYRot = false;
|
|
// m_previewControl->m_incXRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_DOWNRIGHT:
|
|
m_previewControl->m_decYRot = false;
|
|
// m_previewControl->m_decXRot = false;
|
|
break;
|
|
case VK_PAD_RTHUMB_DOWNLEFT:
|
|
m_previewControl->m_incYRot = false;
|
|
// m_previewControl->m_decXRot = false;
|
|
break;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnKeyDown(XUIMessageInput* pInputData,
|
|
BOOL& rfHandled) {
|
|
if (m_bIgnoreInput) return S_OK;
|
|
|
|
// 4J Stu - We don't want the press anim to play for the scrolling unless we
|
|
// are actually scrolling
|
|
// ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
|
|
|
// ignore any key press if we are animating a move
|
|
// if(m_bAnimatingMove) return S_OK;
|
|
|
|
HRESULT hr = S_OK;
|
|
|
|
// Explicitly handle B button presses
|
|
switch (pInputData->dwKeyCode) {
|
|
case VK_PAD_A:
|
|
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
|
// if the profile data has been changed, then force a profile write
|
|
// It seems we're allowed to break the 5 minute rule if it's the
|
|
// result of a user action
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
app.SetPlayerSkin(pInputData->UserIndex, m_skinIndex);
|
|
app.SetPlayerCape(pInputData->UserIndex, 0);
|
|
m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
|
|
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
|
|
m_selectedGroup.SetShow(TRUE);
|
|
CXuiSceneBase::PlayUISFX(eSFX_Press);
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
if (app.GetPlayerFavoriteSkinsCount(m_iPad) > 0) {
|
|
// get the pack number from the skin id
|
|
wchar_t chars[256];
|
|
swprintf(
|
|
chars, 256, L"dlcskin%08d.png",
|
|
app.GetPlayerFavoriteSkin(m_iPad, m_skinIndex));
|
|
|
|
DLCPack* Pack =
|
|
app.m_dlcManager.getPackContainingSkin(chars);
|
|
|
|
if (Pack) {
|
|
DLCSkinFile* skinFile = Pack->getSkinFile(chars);
|
|
app.SetPlayerSkin(pInputData->UserIndex,
|
|
skinFile->getPath());
|
|
app.SetPlayerCape(
|
|
pInputData->UserIndex,
|
|
skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape));
|
|
m_selectedGroup.SetShow(TRUE);
|
|
m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
|
|
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
|
|
app.SetPlayerFavoriteSkinsPos(m_iPad, m_skinIndex);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
if (m_currentPack != NULL) {
|
|
DLCSkinFile* skinFile =
|
|
m_currentPack->getSkinFile(m_skinIndex);
|
|
|
|
// Is this a free skin?
|
|
|
|
if (!skinFile->getParameterAsBool(
|
|
DLCManager::e_DLCParamType_Free)) {
|
|
// do we have a license?
|
|
if (!m_currentPack->hasPurchasedFile(
|
|
DLCManager::e_DLCType_Skin,
|
|
skinFile->getPath())) {
|
|
// no
|
|
unsigned int uiIDA[1];
|
|
uiIDA[0] = IDS_OK;
|
|
|
|
// We need to upsell the full version
|
|
if (ProfileManager.IsGuest(m_iPad)) {
|
|
// can't buy
|
|
StorageManager.RequestMessageBox(
|
|
IDS_PRO_GUESTPROFILE_TITLE,
|
|
IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1);
|
|
}
|
|
// are we online?
|
|
else if (!ProfileManager.IsSignedInLive(
|
|
pInputData->UserIndex)) {
|
|
// need to be signed in to live
|
|
StorageManager.RequestMessageBox(
|
|
IDS_PRO_NOTONLINE_TITLE,
|
|
IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA,
|
|
1);
|
|
} else {
|
|
// upsell
|
|
|
|
DLC_INFO* pDLCInfo =
|
|
app.GetDLCInfoForTrialOfferID(
|
|
m_currentPack
|
|
->getPurchaseOfferId());
|
|
ULONGLONG ullOfferID_Full;
|
|
|
|
if (pDLCInfo != NULL) {
|
|
ullOfferID_Full =
|
|
pDLCInfo->ullOfferID_Full;
|
|
} else {
|
|
ullOfferID_Full =
|
|
m_currentPack->getPurchaseOfferId();
|
|
}
|
|
|
|
// tell sentient about the upsell of the
|
|
// full version of the skin pack
|
|
TelemetryManager->RecordUpsellPresented(
|
|
pInputData->UserIndex,
|
|
eSet_UpsellID_Skin_DLC,
|
|
ullOfferID_Full & 0xFFFFFFFF);
|
|
|
|
unsigned int uiIDA[2];
|
|
uiIDA[0] = IDS_CONFIRM_OK;
|
|
uiIDA[1] = IDS_CONFIRM_CANCEL;
|
|
|
|
StorageManager.RequestMessageBox(
|
|
IDS_UNLOCK_DLC_TITLE,
|
|
IDS_UNLOCK_DLC_SKIN, uiIDA, 2,
|
|
pInputData->UserIndex,
|
|
&CScene_SkinSelect::UnlockSkinReturned,
|
|
this, app.GetStringTable());
|
|
}
|
|
} else {
|
|
app.SetPlayerSkin(pInputData->UserIndex,
|
|
skinFile->getPath());
|
|
app.SetPlayerCape(
|
|
pInputData->UserIndex,
|
|
skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape));
|
|
m_selectedGroup.SetShow(TRUE);
|
|
m_currentSkinPath =
|
|
app.GetPlayerSkinName(m_iPad);
|
|
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
|
|
|
|
// push this onto the favorite list
|
|
AddFavoriteSkin(m_iPad,
|
|
GET_DLC_SKIN_ID_FROM_BITMASK(
|
|
m_originalSkinId));
|
|
}
|
|
} else {
|
|
app.SetPlayerSkin(pInputData->UserIndex,
|
|
skinFile->getPath());
|
|
app.SetPlayerCape(
|
|
pInputData->UserIndex,
|
|
skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape));
|
|
m_selectedGroup.SetShow(TRUE);
|
|
m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
|
|
m_originalSkinId = app.GetPlayerSkinId(m_iPad);
|
|
|
|
// push this onto the favorite list
|
|
AddFavoriteSkin(
|
|
m_iPad,
|
|
GET_DLC_SKIN_ID_FROM_BITMASK(m_originalSkinId));
|
|
}
|
|
}
|
|
|
|
CXuiSceneBase::PlayUISFX(eSFX_Press);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case VK_PAD_B:
|
|
case VK_ESCAPE:
|
|
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
|
app.CheckGameSettingsChanged(true, pInputData->UserIndex);
|
|
|
|
app.NavigateBack(pInputData->UserIndex);
|
|
rfHandled = TRUE;
|
|
break;
|
|
#if 0
|
|
case VK_PAD_RSHOULDER:
|
|
{
|
|
DWORD startingIndex = m_packIndex;
|
|
m_packIndex = getNextPackIndex(m_packIndex);
|
|
if(startingIndex != m_packIndex)
|
|
{
|
|
handlePackIndexChanged();
|
|
}
|
|
}
|
|
break;
|
|
case VK_PAD_LSHOULDER:
|
|
{
|
|
DWORD startingIndex = m_packIndex;
|
|
m_packIndex = getPreviousPackIndex(m_packIndex);
|
|
if(startingIndex != m_packIndex)
|
|
{
|
|
handlePackIndexChanged();
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
case VK_PAD_DPAD_UP:
|
|
case VK_PAD_LTHUMB_UP:
|
|
case VK_PAD_DPAD_DOWN:
|
|
case VK_PAD_LTHUMB_DOWN: {
|
|
if (m_packIndex == SKIN_SELECT_PACK_FAVORITES) {
|
|
if (app.GetPlayerFavoriteSkinsCount(m_iPad) == 0) {
|
|
// ignore this, since there are no skins being displayed
|
|
break;
|
|
}
|
|
}
|
|
|
|
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
switch (m_currentNavigation) {
|
|
case eSkinNavigation_Pack:
|
|
m_currentNavigation = eSkinNavigation_Skin;
|
|
break;
|
|
case eSkinNavigation_Skin:
|
|
m_currentNavigation = eSkinNavigation_Pack;
|
|
break;
|
|
};
|
|
updateCurrentFocus();
|
|
} break;
|
|
case VK_PAD_DPAD_LEFT:
|
|
case VK_PAD_LTHUMB_LEFT: {
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
if (!m_bAnimatingMove) {
|
|
ui.AnimateKeyPress(pInputData->UserIndex,
|
|
pInputData->dwKeyCode);
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
|
|
m_skinIndex = getPreviousSkinIndex(m_skinIndex);
|
|
// handleSkinIndexChanged();
|
|
|
|
m_bSlidingSkins = true;
|
|
m_bAnimatingMove = true;
|
|
|
|
m_previewControl->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Left,
|
|
true);
|
|
m_previewPreviousControls[0]->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::
|
|
e_SkinPreviewFacing_Forward,
|
|
true);
|
|
|
|
int startFrame, endFrame;
|
|
HRESULT hr = m_charactersGroup.FindNamedFrame(L"CycleRight",
|
|
&startFrame);
|
|
hr = m_charactersGroup.FindNamedFrame(L"EndCycleRight",
|
|
&endFrame);
|
|
hr = m_charactersGroup.PlayTimeline(startFrame, startFrame,
|
|
endFrame, FALSE, FALSE);
|
|
}
|
|
} else if (m_currentNavigation == eSkinNavigation_Pack) {
|
|
ui.AnimateKeyPress(pInputData->UserIndex,
|
|
pInputData->dwKeyCode);
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
int startingIndex = m_packIndex;
|
|
m_packIndex = getPreviousPackIndex(m_packIndex);
|
|
if (startingIndex != m_packIndex) {
|
|
handlePackIndexChanged();
|
|
}
|
|
}
|
|
} break;
|
|
case VK_PAD_DPAD_RIGHT:
|
|
case VK_PAD_LTHUMB_RIGHT: {
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
if (!m_bAnimatingMove) {
|
|
ui.AnimateKeyPress(pInputData->UserIndex,
|
|
pInputData->dwKeyCode);
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
m_skinIndex = getNextSkinIndex(m_skinIndex);
|
|
// handleSkinIndexChanged();
|
|
|
|
m_bSlidingSkins = true;
|
|
m_bAnimatingMove = true;
|
|
|
|
m_previewControl->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Right,
|
|
true);
|
|
m_previewNextControls[0]->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::
|
|
e_SkinPreviewFacing_Forward,
|
|
true);
|
|
|
|
int startFrame, endFrame;
|
|
HRESULT hr = m_charactersGroup.FindNamedFrame(L"CycleLeft",
|
|
&startFrame);
|
|
hr = m_charactersGroup.FindNamedFrame(L"EndCycleLeft",
|
|
&endFrame);
|
|
hr = m_charactersGroup.PlayTimeline(startFrame, startFrame,
|
|
endFrame, FALSE, FALSE);
|
|
}
|
|
} else if (m_currentNavigation == eSkinNavigation_Pack) {
|
|
ui.AnimateKeyPress(pInputData->UserIndex,
|
|
pInputData->dwKeyCode);
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
int startingIndex = m_packIndex;
|
|
m_packIndex = getNextPackIndex(m_packIndex);
|
|
if (startingIndex != m_packIndex) {
|
|
handlePackIndexChanged();
|
|
}
|
|
}
|
|
} break;
|
|
case VK_PAD_RTHUMB_PRESS:
|
|
CXuiSceneBase::PlayUISFX(eSFX_Press);
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->ResetRotation();
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_LEFT:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->m_incYRot = true;
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_RIGHT:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->m_decYRot = true;
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_UP:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
// m_previewControl->m_incXRot = true;
|
|
m_previewControl->CyclePreviousAnimation();
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_DOWN:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
// m_previewControl->m_decXRot = true;
|
|
m_previewControl->CycleNextAnimation();
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_UPLEFT:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->m_incYRot = true;
|
|
// m_previewControl->m_incXRot = true;
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_UPRIGHT:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->m_decYRot = true;
|
|
// m_previewControl->m_incXRot = true;
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_DOWNRIGHT:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->m_decYRot = true;
|
|
// m_previewControl->m_decXRot = true;
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
case VK_PAD_RTHUMB_DOWNLEFT:
|
|
if (m_currentNavigation == eSkinNavigation_Skin) {
|
|
m_previewControl->m_incYRot = true;
|
|
// m_previewControl->m_decXRot = true;
|
|
} else {
|
|
CXuiSceneBase::PlayUISFX(eSFX_Scroll);
|
|
}
|
|
break;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------
|
|
// Handler for the button press message.
|
|
//----------------------------------------------------------------------------------
|
|
HRESULT CScene_SkinSelect::OnNotifyPressEx(HXUIOBJ hObjPressed,
|
|
XUINotifyPress* pNotifyPressData,
|
|
BOOL& rfHandled) {
|
|
if (m_bIgnoreInput) return S_OK;
|
|
|
|
// This assumes all buttons can only be pressed with the A button
|
|
ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnTransitionStart(XUIMessageTransition* pTransition,
|
|
BOOL& bHandled) {
|
|
if (pTransition->dwTransAction == XUI_TRANSITION_ACTION_DESTROY)
|
|
return S_OK;
|
|
|
|
if (pTransition->dwTransType == XUI_TRANSITION_TO ||
|
|
pTransition->dwTransType == XUI_TRANSITION_BACKTO) {
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnTimelineEnd(HXUIOBJ hObjSource, BOOL& bHandled) {
|
|
if (hObjSource == m_charactersGroup) {
|
|
if (m_bSlidingSkins) {
|
|
m_bSlidingSkins = false;
|
|
|
|
int startFrame, endFrame;
|
|
HRESULT hr =
|
|
m_charactersGroup.FindNamedFrame(L"Normal", &startFrame);
|
|
hr = m_charactersGroup.FindNamedFrame(L"Normal", &endFrame);
|
|
hr = m_charactersGroup.PlayTimeline(startFrame, startFrame,
|
|
endFrame, FALSE, FALSE);
|
|
} else {
|
|
m_previewControl->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Forward,
|
|
false);
|
|
m_previewNextControls[0]->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Left, false);
|
|
m_previewPreviousControls[0]->SetFacing(
|
|
CXuiCtrlMinecraftSkinPreview::e_SkinPreviewFacing_Right, false);
|
|
|
|
handleSkinIndexChanged();
|
|
|
|
m_bAnimatingMove = false;
|
|
|
|
bHandled = TRUE;
|
|
}
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnCustomMessage_Splitscreenplayer(bool bJoining,
|
|
BOOL& bHandled) {
|
|
bHandled = true;
|
|
return app.AdjustSplitscreenScene_PlayerChanged(m_hObj, &m_OriginalPosition,
|
|
m_iPad, bJoining, false);
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnBasePositionChanged() {
|
|
updateClipping();
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
void CScene_SkinSelect::handleSkinIndexChanged() {
|
|
bool showPrevious = false;
|
|
bool showNext = false;
|
|
int previousIndex = 0, nextIndex = 0;
|
|
std::wstring skinName = L"";
|
|
std::wstring skinOrigin = L"";
|
|
bool bSkinIsFree = false;
|
|
bool bLicensed = false;
|
|
DLCSkinFile* skinFile = NULL;
|
|
DLCPack* Pack = NULL;
|
|
int sidePreviewControlsL, sidePreviewControlsR;
|
|
bool bNoSkinsToShow = false;
|
|
|
|
TEXTURE_NAME backupTexture = TN_MOB_CHAR;
|
|
m_selectedGroup.SetShow(FALSE);
|
|
m_skinDetails.SetShow(FALSE);
|
|
|
|
if (m_currentPack != NULL) {
|
|
skinFile = m_currentPack->getSkinFile(m_skinIndex);
|
|
m_selectedSkinPath = skinFile->getPath();
|
|
m_selectedCapePath =
|
|
skinFile->getParameterAsString(DLCManager::e_DLCParamType_Cape);
|
|
m_vAdditionalSkinBoxes = skinFile->getAdditionalBoxes();
|
|
|
|
skinName = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_DisplayName);
|
|
skinOrigin = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_ThemeName);
|
|
|
|
if (m_selectedSkinPath.compare(m_currentSkinPath) == 0) {
|
|
m_selectedGroup.SetShow(TRUE);
|
|
} else {
|
|
m_selectedGroup.SetShow(FALSE);
|
|
}
|
|
|
|
bSkinIsFree =
|
|
skinFile->getParameterAsBool(DLCManager::e_DLCParamType_Free);
|
|
bLicensed = m_currentPack->hasPurchasedFile(DLCManager::e_DLCType_Skin,
|
|
m_selectedSkinPath);
|
|
|
|
m_imagePadlock.SetShow((bSkinIsFree || bLicensed) ? FALSE : TRUE);
|
|
m_previewControl->SetShow(TRUE);
|
|
m_skinDetails.SetShow(TRUE);
|
|
} else {
|
|
m_selectedSkinPath = L"";
|
|
m_selectedCapePath = L"";
|
|
m_vAdditionalSkinBoxes = NULL;
|
|
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
backupTexture = getTextureId(m_skinIndex);
|
|
|
|
if (m_skinIndex == eDefaultSkins_ServerSelected) {
|
|
skinName = app.GetString(IDS_DEFAULT_SKINS);
|
|
} else {
|
|
skinName = wchDefaultNamesA[m_skinIndex];
|
|
}
|
|
|
|
if (m_originalSkinId == m_skinIndex) {
|
|
m_selectedGroup.SetShow(TRUE);
|
|
} else {
|
|
m_selectedGroup.SetShow(FALSE);
|
|
}
|
|
m_imagePadlock.SetShow(FALSE);
|
|
m_previewControl->SetShow(TRUE);
|
|
m_skinDetails.SetShow(TRUE);
|
|
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
|
|
if (app.GetPlayerFavoriteSkinsCount(m_iPad) > 0) {
|
|
// get the pack number from the skin id
|
|
wchar_t chars[256];
|
|
swprintf(chars, 256, L"dlcskin%08d.png",
|
|
app.GetPlayerFavoriteSkin(m_iPad, m_skinIndex));
|
|
|
|
Pack = app.m_dlcManager.getPackContainingSkin(chars);
|
|
if (Pack) {
|
|
skinFile = Pack->getSkinFile(chars);
|
|
|
|
m_selectedSkinPath = skinFile->getPath();
|
|
m_selectedCapePath = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape);
|
|
m_vAdditionalSkinBoxes = skinFile->getAdditionalBoxes();
|
|
|
|
skinName = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_DisplayName);
|
|
skinOrigin = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_ThemeName);
|
|
|
|
if (m_selectedSkinPath.compare(m_currentSkinPath) ==
|
|
0) {
|
|
m_selectedGroup.SetShow(TRUE);
|
|
} else {
|
|
m_selectedGroup.SetShow(FALSE);
|
|
}
|
|
|
|
bSkinIsFree = skinFile->getParameterAsBool(
|
|
DLCManager::e_DLCParamType_Free);
|
|
bLicensed = Pack->hasPurchasedFile(
|
|
DLCManager::e_DLCType_Skin, m_selectedSkinPath);
|
|
|
|
m_imagePadlock.SetShow(
|
|
(bSkinIsFree || bLicensed) ? FALSE : TRUE);
|
|
m_skinDetails.SetShow(TRUE);
|
|
} else {
|
|
m_selectedGroup.SetShow(FALSE);
|
|
m_imagePadlock.SetShow(FALSE);
|
|
}
|
|
} else {
|
|
// disable the display
|
|
m_previewControl->SetShow(FALSE);
|
|
// change the tooltips
|
|
bNoSkinsToShow = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
m_text.SetText(skinName.c_str());
|
|
m_originText.SetText(skinOrigin.c_str());
|
|
|
|
if (m_vAdditionalSkinBoxes && m_vAdditionalSkinBoxes->size() != 0) {
|
|
// add the boxes to the humanoid model, but only if we've not done this
|
|
// already
|
|
std::vector<ModelPart*>* pAdditionalModelParts =
|
|
app.GetAdditionalModelParts(skinFile->getSkinID());
|
|
if (pAdditionalModelParts == NULL) {
|
|
pAdditionalModelParts = app.SetAdditionalSkinBoxes(
|
|
skinFile->getSkinID(), m_vAdditionalSkinBoxes);
|
|
}
|
|
}
|
|
|
|
if (skinFile != NULL) {
|
|
app.SetAnimOverrideBitmask(skinFile->getSkinID(),
|
|
skinFile->getAnimOverrideBitmask());
|
|
}
|
|
|
|
m_previewControl->SetTexture(m_selectedSkinPath, backupTexture);
|
|
m_previewControl->SetCapeTexture(m_selectedCapePath);
|
|
|
|
showNext = true;
|
|
showPrevious = true;
|
|
nextIndex = getNextSkinIndex(m_skinIndex);
|
|
previousIndex = getPreviousSkinIndex(m_skinIndex);
|
|
|
|
std::wstring otherSkinPath = L"";
|
|
std::wstring otherCapePath = L"";
|
|
std::vector<SKIN_BOX*>* othervAdditionalSkinBoxes = NULL;
|
|
wchar_t chars[256];
|
|
|
|
// turn off all displays
|
|
for (int i = 0; i < sidePreviewControls; ++i) {
|
|
m_previewNextControls[i]->SetShow(FALSE);
|
|
m_previewPreviousControls[i]->SetShow(FALSE);
|
|
}
|
|
|
|
unsigned int uiCurrentFavoriteC = app.GetPlayerFavoriteSkinsCount(m_iPad);
|
|
|
|
if (m_packIndex == SKIN_SELECT_PACK_FAVORITES) {
|
|
// might not be enough to cycle through
|
|
if (uiCurrentFavoriteC < ((sidePreviewControls * 2) + 1)) {
|
|
if (uiCurrentFavoriteC == 0) {
|
|
sidePreviewControlsL = sidePreviewControlsR = 0;
|
|
}
|
|
// might be an odd number
|
|
else if ((uiCurrentFavoriteC - 1) % 2 == 1) {
|
|
sidePreviewControlsL = 1 + (uiCurrentFavoriteC - 1) / 2;
|
|
sidePreviewControlsR = (uiCurrentFavoriteC - 1) / 2;
|
|
} else {
|
|
sidePreviewControlsL = sidePreviewControlsR =
|
|
(uiCurrentFavoriteC - 1) / 2;
|
|
}
|
|
} else {
|
|
sidePreviewControlsL = sidePreviewControlsR = sidePreviewControls;
|
|
}
|
|
} else {
|
|
sidePreviewControlsL = sidePreviewControlsR = sidePreviewControls;
|
|
}
|
|
|
|
for (int i = 0; i < sidePreviewControlsR; ++i) {
|
|
if (showNext) {
|
|
skinFile = NULL;
|
|
m_previewNextControls[i]->SetShow(TRUE);
|
|
|
|
if (m_currentPack != NULL) {
|
|
skinFile = m_currentPack->getSkinFile(nextIndex);
|
|
otherSkinPath = skinFile->getPath();
|
|
otherCapePath = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape);
|
|
othervAdditionalSkinBoxes = skinFile->getAdditionalBoxes();
|
|
backupTexture = TN_MOB_CHAR;
|
|
} else {
|
|
otherSkinPath = L"";
|
|
otherCapePath = L"";
|
|
othervAdditionalSkinBoxes = NULL;
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
backupTexture = getTextureId(nextIndex);
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
if (uiCurrentFavoriteC > 0) {
|
|
// get the pack number from the skin id
|
|
swprintf(
|
|
chars, 256, L"dlcskin%08d.png",
|
|
app.GetPlayerFavoriteSkin(m_iPad, nextIndex));
|
|
|
|
Pack =
|
|
app.m_dlcManager.getPackContainingSkin(chars);
|
|
if (Pack) {
|
|
skinFile = Pack->getSkinFile(chars);
|
|
|
|
otherSkinPath = skinFile->getPath();
|
|
otherCapePath = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape);
|
|
othervAdditionalSkinBoxes =
|
|
skinFile->getAdditionalBoxes();
|
|
backupTexture = TN_MOB_CHAR;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
if (othervAdditionalSkinBoxes &&
|
|
othervAdditionalSkinBoxes->size() != 0) {
|
|
std::vector<ModelPart*>* pAdditionalModelParts =
|
|
app.GetAdditionalModelParts(skinFile->getSkinID());
|
|
if (pAdditionalModelParts == NULL) {
|
|
pAdditionalModelParts = app.SetAdditionalSkinBoxes(
|
|
skinFile->getSkinID(), othervAdditionalSkinBoxes);
|
|
}
|
|
}
|
|
// 4J-PB - anim override needs set before SetTexture
|
|
if (skinFile != NULL) {
|
|
app.SetAnimOverrideBitmask(skinFile->getSkinID(),
|
|
skinFile->getAnimOverrideBitmask());
|
|
}
|
|
m_previewNextControls[i]->SetTexture(otherSkinPath, backupTexture);
|
|
m_previewNextControls[i]->SetCapeTexture(otherCapePath);
|
|
}
|
|
|
|
nextIndex = getNextSkinIndex(nextIndex);
|
|
}
|
|
|
|
for (int i = 0; i < sidePreviewControlsL; ++i) {
|
|
if (showPrevious) {
|
|
skinFile = NULL;
|
|
m_previewPreviousControls[i]->SetShow(TRUE);
|
|
|
|
if (m_currentPack != NULL) {
|
|
skinFile = m_currentPack->getSkinFile(previousIndex);
|
|
otherSkinPath = skinFile->getPath();
|
|
otherCapePath = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape);
|
|
othervAdditionalSkinBoxes = skinFile->getAdditionalBoxes();
|
|
backupTexture = TN_MOB_CHAR;
|
|
} else {
|
|
otherSkinPath = L"";
|
|
otherCapePath = L"";
|
|
othervAdditionalSkinBoxes = NULL;
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
backupTexture = getTextureId(previousIndex);
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
if (uiCurrentFavoriteC > 0) {
|
|
// get the pack number from the skin id
|
|
swprintf(chars, 256, L"dlcskin%08d.png",
|
|
app.GetPlayerFavoriteSkin(m_iPad,
|
|
previousIndex));
|
|
|
|
Pack =
|
|
app.m_dlcManager.getPackContainingSkin(chars);
|
|
if (Pack) {
|
|
skinFile = Pack->getSkinFile(chars);
|
|
|
|
otherSkinPath = skinFile->getPath();
|
|
otherCapePath = skinFile->getParameterAsString(
|
|
DLCManager::e_DLCParamType_Cape);
|
|
othervAdditionalSkinBoxes =
|
|
skinFile->getAdditionalBoxes();
|
|
backupTexture = TN_MOB_CHAR;
|
|
}
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
if (othervAdditionalSkinBoxes &&
|
|
othervAdditionalSkinBoxes->size() != 0) {
|
|
std::vector<ModelPart*>* pAdditionalModelParts =
|
|
app.GetAdditionalModelParts(skinFile->getSkinID());
|
|
if (pAdditionalModelParts == NULL) {
|
|
pAdditionalModelParts = app.SetAdditionalSkinBoxes(
|
|
skinFile->getSkinID(), othervAdditionalSkinBoxes);
|
|
}
|
|
}
|
|
// 4J-PB - anim override needs set before SetTexture
|
|
if (skinFile) {
|
|
app.SetAnimOverrideBitmask(skinFile->getSkinID(),
|
|
skinFile->getAnimOverrideBitmask());
|
|
}
|
|
m_previewPreviousControls[i]->SetTexture(otherSkinPath,
|
|
backupTexture);
|
|
m_previewPreviousControls[i]->SetCapeTexture(otherCapePath);
|
|
}
|
|
|
|
previousIndex = getPreviousSkinIndex(previousIndex);
|
|
}
|
|
|
|
// update the tooltips
|
|
bool bNotInGame = (Minecraft::GetInstance()->level == NULL);
|
|
|
|
if (bNoSkinsToShow) {
|
|
if (bNotInGame) {
|
|
ui.SetTooltips(DEFAULT_XUI_MENU_USER, -1, IDS_TOOLTIPS_CANCEL, -1,
|
|
-1, -1, -1, -1, -1, IDS_TOOLTIPS_NAVIGATE);
|
|
CXuiSceneBase::ShowBackground(DEFAULT_XUI_MENU_USER, TRUE);
|
|
} else {
|
|
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT_SKIN,
|
|
IDS_TOOLTIPS_CANCEL, -1, -1, -1, -1, -1, -1,
|
|
IDS_TOOLTIPS_NAVIGATE);
|
|
CXuiSceneBase::ShowBackground(m_iPad, FALSE);
|
|
CXuiSceneBase::ShowDarkOverlay(m_iPad, TRUE);
|
|
}
|
|
|
|
} else {
|
|
if (bNotInGame) {
|
|
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT_SKIN,
|
|
IDS_TOOLTIPS_CANCEL, -1, -1, -1, -1, -1, -1,
|
|
IDS_TOOLTIPS_NAVIGATE);
|
|
CXuiSceneBase::ShowBackground(DEFAULT_XUI_MENU_USER, TRUE);
|
|
} else {
|
|
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT_SKIN,
|
|
IDS_TOOLTIPS_CANCEL, -1, -1, -1, -1, -1, -1,
|
|
IDS_TOOLTIPS_NAVIGATE);
|
|
CXuiSceneBase::ShowBackground(m_iPad, FALSE);
|
|
CXuiSceneBase::ShowDarkOverlay(m_iPad, TRUE);
|
|
}
|
|
}
|
|
|
|
updateCurrentFocus();
|
|
}
|
|
|
|
void CScene_SkinSelect::handlePackIndexChanged() {
|
|
if (m_packIndex >= SKIN_SELECT_MAX_DEFAULTS) {
|
|
m_currentPack = app.m_dlcManager.getPack(
|
|
m_packIndex - SKIN_SELECT_MAX_DEFAULTS, DLCManager::e_DLCType_Skin);
|
|
} else {
|
|
m_currentPack = NULL;
|
|
}
|
|
m_skinIndex = 0;
|
|
if (m_currentPack != NULL) {
|
|
bool found;
|
|
unsigned int currentSkinIndex =
|
|
m_currentPack->getSkinIndexAt(m_currentSkinPath, found);
|
|
if (found) m_skinIndex = currentSkinIndex;
|
|
} else {
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
if (!GET_IS_DLC_SKIN_FROM_BITMASK(m_originalSkinId)) {
|
|
unsigned int ugcSkinIndex =
|
|
GET_UGC_SKIN_ID_FROM_BITMASK(m_originalSkinId);
|
|
unsigned int defaultSkinIndex =
|
|
GET_DEFAULT_SKIN_ID_FROM_BITMASK(m_originalSkinId);
|
|
if (ugcSkinIndex == 0) {
|
|
m_skinIndex = static_cast<int>(defaultSkinIndex);
|
|
}
|
|
}
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
if (app.GetPlayerFavoriteSkinsCount(m_iPad) > 0) {
|
|
bool found;
|
|
wchar_t chars[256];
|
|
// get the pack number from the skin id
|
|
swprintf(
|
|
chars, 256, L"dlcskin%08d.png",
|
|
app.GetPlayerFavoriteSkin(
|
|
m_iPad, app.GetPlayerFavoriteSkinsPos(m_iPad)));
|
|
|
|
DLCPack* Pack =
|
|
app.m_dlcManager.getPackContainingSkin(chars);
|
|
if (Pack) {
|
|
unsigned int currentSkinIndex =
|
|
Pack->getSkinIndexAt(m_currentSkinPath, found);
|
|
if (found)
|
|
m_skinIndex = app.GetPlayerFavoriteSkinsPos(m_iPad);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
handleSkinIndexChanged();
|
|
updatePackDisplay();
|
|
}
|
|
|
|
void CScene_SkinSelect::updatePackDisplay() {
|
|
currentPackCount =
|
|
app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) +
|
|
SKIN_SELECT_MAX_DEFAULTS;
|
|
|
|
m_packLeft.SetShow(TRUE);
|
|
m_packRight.SetShow(TRUE);
|
|
|
|
if (m_packIndex >= SKIN_SELECT_MAX_DEFAULTS) {
|
|
DLCPack* thisPack = app.m_dlcManager.getPack(
|
|
m_packIndex - SKIN_SELECT_MAX_DEFAULTS, DLCManager::e_DLCType_Skin);
|
|
m_packCenter.SetText(thisPack->getName().c_str());
|
|
} else {
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
m_packCenter.SetText(app.GetString(IDS_NO_SKIN_PACK));
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
m_packCenter.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
|
|
break;
|
|
}
|
|
}
|
|
|
|
int nextPackIndex = getNextPackIndex(m_packIndex);
|
|
if (nextPackIndex >= SKIN_SELECT_MAX_DEFAULTS) {
|
|
DLCPack* thisPack =
|
|
app.m_dlcManager.getPack(nextPackIndex - SKIN_SELECT_MAX_DEFAULTS,
|
|
DLCManager::e_DLCType_Skin);
|
|
m_packRight.SetText(thisPack->getName().c_str());
|
|
} else {
|
|
switch (nextPackIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
m_packRight.SetText(app.GetString(IDS_NO_SKIN_PACK));
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
m_packRight.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
|
|
break;
|
|
}
|
|
}
|
|
|
|
int previousPackIndex = getPreviousPackIndex(m_packIndex);
|
|
if (previousPackIndex >= SKIN_SELECT_MAX_DEFAULTS) {
|
|
DLCPack* thisPack = app.m_dlcManager.getPack(
|
|
previousPackIndex - SKIN_SELECT_MAX_DEFAULTS,
|
|
DLCManager::e_DLCType_Skin);
|
|
m_packLeft.SetText(thisPack->getName().c_str());
|
|
} else {
|
|
switch (previousPackIndex) {
|
|
case SKIN_SELECT_PACK_DEFAULT:
|
|
m_packLeft.SetText(app.GetString(IDS_NO_SKIN_PACK));
|
|
break;
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
m_packLeft.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CScene_SkinSelect::updateCurrentFocus() {
|
|
XUITimeline* timeline;
|
|
XUINamedFrame* startFrame;
|
|
XuiElementGetTimeline(m_skinDetails.m_hObj, &timeline);
|
|
switch (m_currentNavigation) {
|
|
case eSkinNavigation_Pack:
|
|
XuiElementSetUserFocus(m_packCenter.m_hObj, m_iPad);
|
|
startFrame = timeline->FindNamedFrame(L"Unselected");
|
|
m_normalTabs.SetShow(FALSE);
|
|
m_selectedTabs.SetShow(TRUE);
|
|
m_packLeft.SetEnable(TRUE);
|
|
m_packRight.SetEnable(TRUE);
|
|
break;
|
|
case eSkinNavigation_Skin:
|
|
XuiElementSetUserFocus(m_skinDetails.m_hObj, m_iPad);
|
|
startFrame = timeline->FindNamedFrame(L"Selected");
|
|
m_normalTabs.SetShow(TRUE);
|
|
m_selectedTabs.SetShow(FALSE);
|
|
m_packLeft.SetEnable(FALSE);
|
|
m_packRight.SetEnable(FALSE);
|
|
break;
|
|
};
|
|
timeline->Play(startFrame->m_dwFrame, startFrame->m_dwFrame,
|
|
startFrame->m_dwFrame, FALSE, FALSE);
|
|
}
|
|
|
|
TEXTURE_NAME CScene_SkinSelect::getTextureId(int skinIndex) {
|
|
TEXTURE_NAME texture = TN_MOB_CHAR;
|
|
switch (skinIndex) {
|
|
case eDefaultSkins_ServerSelected:
|
|
case eDefaultSkins_Skin0:
|
|
texture = TN_MOB_CHAR;
|
|
break;
|
|
case eDefaultSkins_Skin1:
|
|
texture = TN_MOB_CHAR1;
|
|
break;
|
|
case eDefaultSkins_Skin2:
|
|
texture = TN_MOB_CHAR2;
|
|
break;
|
|
case eDefaultSkins_Skin3:
|
|
texture = TN_MOB_CHAR3;
|
|
break;
|
|
case eDefaultSkins_Skin4:
|
|
texture = TN_MOB_CHAR4;
|
|
break;
|
|
case eDefaultSkins_Skin5:
|
|
texture = TN_MOB_CHAR5;
|
|
break;
|
|
case eDefaultSkins_Skin6:
|
|
texture = TN_MOB_CHAR6;
|
|
break;
|
|
case eDefaultSkins_Skin7:
|
|
texture = TN_MOB_CHAR7;
|
|
break;
|
|
};
|
|
|
|
return texture;
|
|
}
|
|
|
|
int CScene_SkinSelect::getNextSkinIndex(int sourceIndex) {
|
|
int nextSkin = sourceIndex;
|
|
|
|
// special case for favourites
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
++nextSkin;
|
|
if (nextSkin >= app.GetPlayerFavoriteSkinsCount(m_iPad)) {
|
|
nextSkin = 0;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
++nextSkin;
|
|
|
|
if (m_packIndex == SKIN_SELECT_PACK_DEFAULT &&
|
|
nextSkin >= eDefaultSkins_Count) {
|
|
nextSkin = eDefaultSkins_ServerSelected;
|
|
} else if (m_currentPack != NULL &&
|
|
nextSkin >= m_currentPack->getSkinCount()) {
|
|
nextSkin = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return nextSkin;
|
|
}
|
|
|
|
int CScene_SkinSelect::getPreviousSkinIndex(int sourceIndex) {
|
|
int previousSkin = sourceIndex;
|
|
switch (m_packIndex) {
|
|
case SKIN_SELECT_PACK_FAVORITES:
|
|
if (previousSkin == 0) {
|
|
previousSkin = app.GetPlayerFavoriteSkinsCount(m_iPad) - 1;
|
|
} else {
|
|
--previousSkin;
|
|
}
|
|
break;
|
|
default:
|
|
if (previousSkin == 0) {
|
|
if (m_packIndex == SKIN_SELECT_PACK_DEFAULT) {
|
|
previousSkin = eDefaultSkins_Count - 1;
|
|
} else if (m_currentPack != NULL) {
|
|
previousSkin = m_currentPack->getSkinCount() - 1;
|
|
}
|
|
} else {
|
|
--previousSkin;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return previousSkin;
|
|
}
|
|
|
|
int CScene_SkinSelect::getNextPackIndex(int sourceIndex) {
|
|
int nextPack = sourceIndex;
|
|
++nextPack;
|
|
if (nextPack > app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) -
|
|
1 + SKIN_SELECT_MAX_DEFAULTS) {
|
|
nextPack = SKIN_SELECT_PACK_DEFAULT;
|
|
}
|
|
|
|
return nextPack;
|
|
}
|
|
|
|
int CScene_SkinSelect::getPreviousPackIndex(int sourceIndex) {
|
|
int previousPack = sourceIndex;
|
|
if (previousPack == SKIN_SELECT_PACK_DEFAULT) {
|
|
if (app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) > 0) {
|
|
previousPack =
|
|
app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) - 1 +
|
|
SKIN_SELECT_MAX_DEFAULTS;
|
|
} else {
|
|
previousPack = SKIN_SELECT_MAX_DEFAULTS - 1;
|
|
}
|
|
} else {
|
|
--previousPack;
|
|
}
|
|
|
|
return previousPack;
|
|
}
|
|
|
|
void CScene_SkinSelect::updateClipping() {
|
|
DWORD dwPropertyId;
|
|
XUIElementPropVal propertyVal;
|
|
propertyVal.Clear();
|
|
HRESULT hr = XuiObjectGetPropertyId(m_charactersGroup.m_hObj,
|
|
L"ClipChildren", &dwPropertyId);
|
|
switch (CXuiSceneBase::GetPlayerBasePosition(m_iPad)) {
|
|
case CXuiSceneBase::e_BaseScene_Left:
|
|
case CXuiSceneBase::e_BaseScene_Right:
|
|
case CXuiSceneBase::e_BaseScene_Top_Left:
|
|
case CXuiSceneBase::e_BaseScene_Top_Right:
|
|
case CXuiSceneBase::e_BaseScene_Bottom_Left:
|
|
case CXuiSceneBase::e_BaseScene_Bottom_Right:
|
|
case CXuiSceneBase::e_BaseScene_Top:
|
|
case CXuiSceneBase::e_BaseScene_Bottom:
|
|
propertyVal.SetBoolVal(TRUE);
|
|
break;
|
|
case CXuiSceneBase::e_BaseScene_Fullscreen:
|
|
default:
|
|
propertyVal.SetBoolVal(FALSE);
|
|
break;
|
|
};
|
|
hr = XuiObjectSetProperty(m_charactersGroup.m_hObj, dwPropertyId, 0,
|
|
&propertyVal);
|
|
}
|
|
|
|
int CScene_SkinSelect::UnlockSkinReturned(void* pParam, int iPad,
|
|
C4JStorage::EMessageResult result) {
|
|
CScene_SkinSelect* pScene = (CScene_SkinSelect*)pParam;
|
|
#ifdef _XBOX
|
|
if (result == C4JStorage::EMessage_ResultAccept) {
|
|
if (ProfileManager.IsSignedIn(iPad)) {
|
|
ULONGLONG ullIndexA[1];
|
|
DLC_INFO* pDLCInfo = app.GetDLCInfoForTrialOfferID(
|
|
pScene->m_currentPack->getPurchaseOfferId());
|
|
|
|
if (pDLCInfo != NULL) {
|
|
ullIndexA[0] = pDLCInfo->ullOfferID_Full;
|
|
} else {
|
|
ullIndexA[0] = pScene->m_currentPack->getPurchaseOfferId();
|
|
}
|
|
|
|
// If we're in-game, then we need to enable DLC downloads. They'll
|
|
// be set back to Auto on leaving the pause menu
|
|
if (Minecraft::GetInstance()->level != NULL) {
|
|
// need to allow downloads here, or the player would need to
|
|
// quit the game to let the download of a skin pack happen. This
|
|
// might affect the network traffic, since the download could
|
|
// take all the bandwidth...
|
|
XBackgroundDownloadSetMode(
|
|
XBACKGROUND_DOWNLOAD_MODE_ALWAYS_ALLOW);
|
|
}
|
|
|
|
StorageManager.InstallOffer(1, ullIndexA, NULL, NULL);
|
|
|
|
// the license change coming in when the offer has been installed
|
|
// will cause this scene to refresh
|
|
}
|
|
} else {
|
|
TelemetryManager->RecordUpsellResponded(
|
|
iPad, eSet_UpsellID_Skin_DLC,
|
|
(pScene->m_currentPack->getPurchaseOfferId() & 0xFFFFFFFF),
|
|
eSen_UpsellOutcome_Declined);
|
|
}
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnCustomMessage_DLCInstalled() {
|
|
// mounted DLC may have changed
|
|
if (app.StartInstallDLCProcess(m_iPad) == false) {
|
|
// not doing a mount, so re-enable input
|
|
m_bIgnoreInput = false;
|
|
} else {
|
|
m_bIgnoreInput = true;
|
|
m_timer.SetShow(TRUE);
|
|
m_charactersGroup.SetShow(FALSE);
|
|
m_skinDetails.SetShow(FALSE);
|
|
}
|
|
|
|
// this will send a CustomMessage_DLCMountingComplete when done
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT CScene_SkinSelect::OnCustomMessage_DLCMountingComplete() {
|
|
m_timer.SetShow(FALSE);
|
|
m_charactersGroup.SetShow(TRUE);
|
|
m_skinDetails.SetShow(TRUE);
|
|
m_packIndex = SKIN_SELECT_PACK_DEFAULT;
|
|
|
|
if (app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin) > 0) {
|
|
m_currentPack =
|
|
app.m_dlcManager.getPackContainingSkin(m_currentSkinPath);
|
|
if (m_currentPack != NULL) {
|
|
bool bFound = false;
|
|
m_packIndex =
|
|
app.m_dlcManager.getPackIndex(m_currentPack, bFound,
|
|
DLCManager::e_DLCType_Skin) +
|
|
SKIN_SELECT_MAX_DEFAULTS;
|
|
}
|
|
}
|
|
|
|
// If we have any favourites, set this to the favourites
|
|
// first validate the favorite skins - we might have uninstalled the DLC
|
|
// needed for them
|
|
app.ValidateFavoriteSkins(m_iPad);
|
|
|
|
if (app.GetPlayerFavoriteSkinsCount(m_iPad) > 0) {
|
|
m_packIndex = SKIN_SELECT_PACK_FAVORITES;
|
|
}
|
|
|
|
handlePackIndexChanged();
|
|
updateCurrentFocus();
|
|
m_bIgnoreInput = false;
|
|
app.m_dlcManager.checkForCorruptDLCAndAlert();
|
|
bool bInGame = (Minecraft::GetInstance()->level != NULL);
|
|
|
|
if (bInGame) XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE_AUTO);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
void CScene_SkinSelect::AddFavoriteSkin(int iPad, int iSkinID) {
|
|
// Is this favorite skin already in the array?
|
|
unsigned int uiCurrentFavoriteSkinsCount =
|
|
app.GetPlayerFavoriteSkinsCount(m_iPad);
|
|
|
|
for (int i = 0; i < uiCurrentFavoriteSkinsCount; i++) {
|
|
if (app.GetPlayerFavoriteSkin(m_iPad, i) == iSkinID) {
|
|
app.SetPlayerFavoriteSkinsPos(m_iPad, i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
unsigned char ucPos = app.GetPlayerFavoriteSkinsPos(m_iPad);
|
|
if (ucPos == (MAX_FAVORITE_SKINS - 1)) {
|
|
ucPos = 0;
|
|
} else {
|
|
if (uiCurrentFavoriteSkinsCount > 0) {
|
|
ucPos++;
|
|
} else {
|
|
ucPos = 0;
|
|
}
|
|
}
|
|
|
|
app.SetPlayerFavoriteSkin(iPad, (int)ucPos, iSkinID);
|
|
app.SetPlayerFavoriteSkinsPos(m_iPad, ucPos);
|
|
}
|