4jcraft/Minecraft.World/WorldGen/Biomes/ExtremeHillsBiome.cpp
2026-03-13 17:06:56 -05:00

24 lines
869 B
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "ExtremeHillsBiome.h"
ExtremeHillsBiome::ExtremeHillsBiome(int id) : Biome(id) { friendlies.clear(); }
void ExtremeHillsBiome::decorate(Level* level, Random* random, int xo, int zo) {
Biome::decorate(level, random, xo, zo);
if (GENERATE_EMERALD_ORE) {
int emeraldCount = 3 + random->nextInt(6);
for (int d = 0; d < emeraldCount; d++) {
int x = xo + random->nextInt(16);
int y = random->nextInt((Level::genDepth / 4) - 4) + 4;
int z = zo + random->nextInt(16);
int tile = level->getTile(x, y, z);
if (tile == Tile::rock_Id) {
level->setTileNoUpdate(x, y, z, Tile::emeraldOre_Id);
}
}
}
}