4jcraft/Minecraft.World/Items/WeaponItem.cpp
2026-03-13 17:06:56 -05:00

76 lines
2.4 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.entity.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "WeaponItem.h"
WeaponItem::WeaponItem(int id, const Tier* tier) : Item(id), tier(tier) {
maxStackSize = 1;
setMaxDamage(tier->getUses());
damage = 4 + tier->getAttackDamageBonus();
}
float WeaponItem::getDestroySpeed(std::shared_ptr<ItemInstance> itemInstance,
Tile* tile) {
if (tile->id == Tile::web_Id) {
// swords can quickly cut web
return 15;
}
return 1.5f;
}
bool WeaponItem::hurtEnemy(std::shared_ptr<ItemInstance> itemInstance,
std::shared_ptr<Mob> mob,
std::shared_ptr<Mob> attacker) {
itemInstance->hurt(1, attacker);
return true;
}
bool WeaponItem::mineBlock(std::shared_ptr<ItemInstance> itemInstance,
Level* level, int tile, int x, int y, int z,
std::shared_ptr<Mob> owner) {
// Don't damage weapons if the tile can be destroyed in one hit.
if (Tile::tiles[tile]->getDestroySpeed(level, x, y, z) != 0.0)
itemInstance->hurt(2, owner);
return true;
}
int WeaponItem::getAttackDamage(std::shared_ptr<Entity> entity) {
return damage;
}
bool WeaponItem::isHandEquipped() { return true; }
UseAnim WeaponItem::getUseAnimation(
std::shared_ptr<ItemInstance> itemInstance) {
return UseAnim_block;
}
int WeaponItem::getUseDuration(std::shared_ptr<ItemInstance> itemInstance) {
return 20 * 60 * 60; // Block for a maximum of one hour!
}
std::shared_ptr<ItemInstance> WeaponItem::use(
std::shared_ptr<ItemInstance> instance, Level* level,
std::shared_ptr<Player> player) {
player->startUsingItem(instance, getUseDuration(instance));
return instance;
}
bool WeaponItem::canDestroySpecial(Tile* tile) {
return tile->id == Tile::web_Id;
}
int WeaponItem::getEnchantmentValue() { return tier->getEnchantmentValue(); }
const Item::Tier* WeaponItem::getTier() { return tier; }
bool WeaponItem::isValidRepairItem(std::shared_ptr<ItemInstance> source,
std::shared_ptr<ItemInstance> repairItem) {
if (tier->getTierItemId() == repairItem->id) {
return true;
}
return Item::isValidRepairItem(source, repairItem);
}