4jcraft/Minecraft.World/Items/DyePowderItem.cpp
2026-03-13 17:06:56 -05:00

256 lines
10 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/com.mojang.nbt.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.phys.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.entity.item.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.entity.global.h"
#include "../Headers/net.minecraft.world.entity.animal.h"
#include "../Headers/net.minecraft.world.h"
#include "../Blocks/Material.h"
#include "DyePowderItem.h"
DyePowderItem::DyePowderItem(int id) : Item(id) {
setStackedByData(true);
setMaxDamage(0);
icons = NULL;
}
const unsigned int DyePowderItem::COLOR_DESCS[] = {
IDS_ITEM_DYE_POWDER_BLACK, IDS_ITEM_DYE_POWDER_RED,
IDS_ITEM_DYE_POWDER_GREEN, IDS_ITEM_DYE_POWDER_BROWN,
IDS_ITEM_DYE_POWDER_BLUE, IDS_ITEM_DYE_POWDER_PURPLE,
IDS_ITEM_DYE_POWDER_CYAN, IDS_ITEM_DYE_POWDER_SILVER,
IDS_ITEM_DYE_POWDER_GRAY, IDS_ITEM_DYE_POWDER_PINK,
IDS_ITEM_DYE_POWDER_LIME, IDS_ITEM_DYE_POWDER_YELLOW,
IDS_ITEM_DYE_POWDER_LIGHT_BLUE, IDS_ITEM_DYE_POWDER_MAGENTA,
IDS_ITEM_DYE_POWDER_ORANGE, IDS_ITEM_DYE_POWDER_WHITE};
const unsigned int DyePowderItem::COLOR_USE_DESCS[] = {
IDS_DESC_DYE_BLACK, IDS_DESC_DYE_RED, IDS_DESC_DYE_GREEN,
IDS_DESC_DYE_BROWN, IDS_DESC_DYE_BLUE, IDS_DESC_DYE_PURPLE,
IDS_DESC_DYE_CYAN, IDS_DESC_DYE_LIGHTGRAY, IDS_DESC_DYE_GRAY,
IDS_DESC_DYE_PINK, IDS_DESC_DYE_LIME, IDS_DESC_DYE_YELLOW,
IDS_DESC_DYE_LIGHTBLUE, IDS_DESC_DYE_MAGENTA, IDS_DESC_DYE_ORANGE,
IDS_DESC_DYE_WHITE};
const std::wstring DyePowderItem::COLOR_TEXTURES[] = {
L"dyePowder_black", L"dyePowder_red", L"dyePowder_green",
L"dyePowder_brown", L"dyePowder_blue", L"dyePowder_purple",
L"dyePowder_cyan", L"dyePowder_silver", L"dyePowder_gray",
L"dyePowder_pink", L"dyePowder_lime", L"dyePowder_yellow",
L"dyePowder_lightBlue", L"dyePowder_magenta", L"dyePowder_orange",
L"dyePowder_white"};
const int DyePowderItem::COLOR_RGB[] = {0x1e1b1b, 0xb3312c, 0x3b511a, 0x51301a,
0x253192, 0x7b2fbe, 0xababab, 0x287697,
0x434343, 0xd88198, 0x41cd34, 0xdecf2a,
0x6689d3, 0xc354cd, 0xeb8844, 0xf0f0f0};
const int DyePowderItem::BLACK = 0;
const int DyePowderItem::RED = 1;
const int DyePowderItem::GREEN = 2;
const int DyePowderItem::BROWN = 3;
const int DyePowderItem::BLUE = 4;
const int DyePowderItem::PURPLE = 5;
const int DyePowderItem::CYAN = 6;
const int DyePowderItem::SILVER = 7;
const int DyePowderItem::GRAY = 8;
const int DyePowderItem::PINK = 9;
const int DyePowderItem::LIME = 10;
const int DyePowderItem::YELLOW = 11;
const int DyePowderItem::LIGHT_BLUE = 12;
const int DyePowderItem::MAGENTA = 13;
const int DyePowderItem::ORANGE = 14;
const int DyePowderItem::WHITE = 15;
Icon* DyePowderItem::getIcon(int itemAuxValue) {
int colorValue = Mth::clamp(itemAuxValue, 0, 15);
return icons[colorValue];
}
unsigned int DyePowderItem::getDescriptionId(
std::shared_ptr<ItemInstance> itemInstance) {
int colorValue = Mth::clamp(itemInstance->getAuxValue(), 0, 15);
return COLOR_DESCS[colorValue];
}
unsigned int DyePowderItem::getUseDescriptionId(
std::shared_ptr<ItemInstance> itemInstance) {
return COLOR_USE_DESCS[itemInstance->getAuxValue()];
}
bool DyePowderItem::useOn(std::shared_ptr<ItemInstance> itemInstance,
std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
if (!player->mayBuild(x, y, z)) return false;
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if (itemInstance->getAuxValue() == WHITE) {
// bone meal is a fertilizer, so instantly grow trees and stuff
int tile = level->getTile(x, y, z);
if (tile == Tile::sapling_Id) {
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
((Sapling*)Tile::sapling)
->growTree(level, x, y, z, level->random);
itemInstance->count--;
}
}
return true;
} else if (tile == Tile::mushroom1_Id || tile == Tile::mushroom2_Id) {
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
if (((Mushroom*)Tile::tiles[tile])
->growTree(level, x, y, z, level->random)) {
itemInstance->count--;
}
}
}
return true;
} else if (tile == Tile::melonStem_Id || tile == Tile::pumpkinStem_Id) {
if (level->getData(x, y, z) == 7) return false;
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
((StemTile*)Tile::tiles[tile])
->growCropsToMax(level, x, y, z);
itemInstance->count--;
}
}
return true;
} else if (tile == Tile::carrots_Id || tile == Tile::potatoes_Id) {
if (level->getData(x, y, z) == 7) return false;
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
((CropTile*)Tile::tiles[tile])
->growCropsToMax(level, x, y, z);
itemInstance->count--;
}
}
return true;
} else if (tile == Tile::crops_Id) {
if (level->getData(x, y, z) == 7) return false;
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
((CropTile*)Tile::crops)->growCropsToMax(level, x, y, z);
itemInstance->count--;
}
}
return true;
} else if (tile == Tile::cocoa_Id) {
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
level->setData(x, y, z,
(2 << 2) | DirectionalTile::getDirection(
level->getData(x, y, z)));
itemInstance->count--;
}
}
return true;
} else if (tile == Tile::grass_Id) {
if (!bTestUseOnOnly) {
if (!level->isClientSide) {
itemInstance->count--;
for (int j = 0; j < 128; j++) {
int xx = x;
int yy = y + 1;
int zz = z;
for (int i = 0; i < j / 16; i++) {
xx += random->nextInt(3) - 1;
yy += (random->nextInt(3) - 1) *
random->nextInt(3) / 2;
zz += random->nextInt(3) - 1;
if (level->getTile(xx, yy - 1, zz) !=
Tile::grass_Id ||
level->isSolidBlockingTile(xx, yy, zz)) {
goto mainloop;
}
}
if (level->getTile(xx, yy, zz) == 0) {
if (random->nextInt(10) != 0) {
if (Tile::tallgrass->canSurvive(level, xx, yy,
zz))
level->setTileAndData(
xx, yy, zz, Tile::tallgrass_Id,
TallGrass::TALL_GRASS);
} else if (random->nextInt(3) != 0) {
if (Tile::flower->canSurvive(level, xx, yy, zz))
level->setTile(xx, yy, zz, Tile::flower_Id);
} else {
if (Tile::rose->canSurvive(level, xx, yy, zz))
level->setTile(xx, yy, zz, Tile::rose_Id);
}
}
// 4J - Stops infinite loops.
mainloop:
continue;
}
}
}
return true;
}
} else if (itemInstance->getAuxValue() == BROWN) {
// plant cocoa
int tile = level->getTile(x, y, z);
int data = level->getData(x, y, z);
if (tile == Tile::treeTrunk_Id &&
TreeTile::getWoodType(data) == TreeTile::JUNGLE_TRUNK) {
if (face == 0) return false;
if (face == 1) return false;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
if (!bTestUseOnOnly) {
if (level->isEmptyTile(x, y, z)) {
int cocoaData =
Tile::tiles[Tile::cocoa_Id]->getPlacedOnFaceDataValue(
level, x, y, z, face, clickX, clickY, clickZ, 0);
level->setTileAndData(x, y, z, Tile::cocoa_Id, cocoaData);
if (!player->abilities.instabuild) {
itemInstance->count--;
}
}
}
return true;
}
}
return false;
}
bool DyePowderItem::interactEnemy(std::shared_ptr<ItemInstance> itemInstance,
std::shared_ptr<Mob> mob) {
if (std::dynamic_pointer_cast<Sheep>(mob) != NULL) {
std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(mob);
// convert to tile-based color value (0 is white instead of black)
int newColor =
ClothTile::getTileDataForItemAuxValue(itemInstance->getAuxValue());
if (!sheep->isSheared() && sheep->getColor() != newColor) {
sheep->setColor(newColor);
itemInstance->count--;
}
return true;
}
return false;
}
void DyePowderItem::registerIcons(IconRegister* iconRegister) {
icons = new Icon*[DYE_POWDER_ITEM_TEXTURE_COUNT];
for (int i = 0; i < DYE_POWDER_ITEM_TEXTURE_COUNT; i++) {
icons[i] = iconRegister->registerIcon(COLOR_TEXTURES[i]);
}
}