4jcraft/Minecraft.World/Blocks/DiodeTile.h
2026-03-13 17:06:56 -05:00

60 lines
2.2 KiB
C++

#pragma once
#include "DirectionalTile.h"
class Player;
class Random;
class Level;
class DiodeTile : public DirectionalTile {
friend class Tile;
public:
static const int DELAY_MASK = DIRECTION_INV_MASK;
static const int DELAY_SHIFT = 2;
static const double DELAY_RENDER_OFFSETS[4];
static const int DELAYS[4];
private:
bool on;
protected:
DiodeTile(int id, bool on);
public:
virtual void updateDefaultShape(); // 4J Added override
virtual bool isCubeShaped();
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual bool canSurvive(Level* level, int x, int y, int z);
virtual void tick(Level* level, int x, int y, int z, Random* random);
virtual Icon* getTexture(int face, int data);
//@Override
void registerIcons(IconRegister* iconRegister);
virtual bool shouldRenderFace(LevelSource* level, int x, int y, int z,
int face);
virtual int getRenderShape();
virtual bool getDirectSignal(Level* level, int x, int y, int z, int dir);
virtual bool getSignal(LevelSource* level, int x, int y, int z, int facing);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
private:
virtual bool getSourceSignal(Level* level, int x, int y, int z, int data);
public:
virtual bool TestUse();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual bool isSignalSource();
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<Mob> by);
virtual void onPlace(Level* level, int x, int y, int z);
virtual void destroy(Level* level, int x, int y, int z, int data);
virtual bool isSolidRender(bool isServerLevel = false);
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual void animateTick(Level* level, int xt, int yt, int zt,
Random* random);
virtual int cloneTileId(Level* level, int x, int y, int z);
};