4jcraft/Minecraft.World/Blocks/ChestTile.h
2026-03-13 17:06:56 -05:00

50 lines
1.7 KiB
C++

#pragma once
#include "TileEntities/EntityTile.h"
#include "Material.h"
class Player;
class Random;
class ChestTile : public EntityTile {
friend class Tile;
public:
static const int EVENT_SET_OPEN_COUNT = 1;
private:
Random* random;
protected:
ChestTile(int id);
~ChestTile();
public:
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual int getRenderShape();
virtual void updateShape(LevelSource* level, int x, int y, int z,
int forceData,
std::shared_ptr<TileEntity> forceEntity =
std::shared_ptr<TileEntity>());
virtual void onPlace(Level* level, int x, int y, int z);
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<Mob> by);
void recalcLockDir(Level* level, int x, int y, int z);
virtual bool mayPlace(Level* level, int x, int y, int z);
private:
bool isFullChest(Level* level, int x, int y, int z);
bool isCatSittingOnChest(Level* level, int x, int y, int z);
public:
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual bool TestUse();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
std::shared_ptr<TileEntity> newTileEntity(Level* level);
//@Override
void registerIcons(IconRegister* iconRegister);
};