4jcraft/Minecraft.World/AI/Goals/ArrowAttackGoal.h
2026-03-13 17:06:56 -05:00

34 lines
764 B
C++

#pragma once
#include "Goal.h"
class ArrowAttackGoal : public Goal {
public:
static const int ArrowType = 1;
static const int SnowballType = 2;
Level* level;
Mob* mob; // Owner of this goal
std::weak_ptr<Mob> target;
int attackTime;
float speed;
int seeTime;
int projectileType;
int attackInterval;
ArrowAttackGoal(Mob* mob, float speed, int projectileType,
int attackInterval);
virtual bool canUse();
virtual bool canContinueToUse();
virtual void stop();
virtual void tick();
private:
void fireAtTarget();
public:
// 4J Added override to update ai elements when loading entity from
// schematics
virtual void setLevel(Level* level) { this->level = level; }
};