4jcraft/Minecraft.Client/Rendering/Models/SheepFurModel.h
2026-03-13 17:10:10 -05:00

16 lines
464 B
C++

#pragma once
#include "QuadrupedModel.h"
class SheepFurModel : public QuadrupedModel {
private:
float headXRot;
public:
SheepFurModel();
virtual void prepareMobModel(std::shared_ptr<Mob> mob, float time, float r,
float a);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
unsigned int uiBitmaskOverrideAnim = 0);
};