4jcraft/Minecraft.Client/Rendering/EntityRenderers/ZombieRenderer.h
2026-03-13 17:10:10 -05:00

42 lines
951 B
C++

#pragma once
#include "HumanoidMobRenderer.h"
class VillagerZombieModel;
class Zombie;
class ZombieRenderer : public HumanoidMobRenderer {
private:
HumanoidModel* defaultModel;
VillagerZombieModel* villagerModel;
protected:
HumanoidModel* defaultArmorParts1;
HumanoidModel* defaultArmorParts2;
HumanoidModel* villagerArmorParts1;
HumanoidModel* villagerArmorParts2;
private:
int modelVersion;
public:
ZombieRenderer();
protected:
void createArmorParts();
int prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a);
public:
void render(std::shared_ptr<Entity> _mob, double x, double y, double z,
float rot, float a);
protected:
void additionalRendering(std::shared_ptr<Mob> _mob, float a);
private:
void swapArmor(std::shared_ptr<Zombie> mob);
protected:
void setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot,
float a);
};