4jcraft/Minecraft.Client/Rendering/EntityRenderers/SheepRenderer.h
2026-03-13 17:10:10 -05:00

14 lines
381 B
C++

#pragma once
#include "MobRenderer.h"
class SheepRenderer : public MobRenderer {
public:
SheepRenderer(Model* model, Model* armor, float shadow);
protected:
virtual int prepareArmor(std::shared_ptr<Mob> _sheep, int layer, float a);
public:
virtual void render(std::shared_ptr<Entity> mob, double x, double y,
double z, float rot, float a);
};