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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#include "../../Platform/stdafx.h"
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#include "BeaconPowerButton.h"
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#include "Screens/BeaconScreen.h"
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#include "../../../Minecraft.World/Entities/MobEffect.h"
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#include "../../../Minecraft.World/Headers/net.minecraft.locale.h"
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#include "../Textures/Textures.h"
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#include "Textures/ResourceLocation.h"
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// 4jcraft: referenced from MCP 8.11 (JE 1.6.4)
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#ifdef ENABLE_JAVA_GUIS
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ResourceLocation GUI_INVENTORY_LOCATION = ResourceLocation(TN_GUI_INVENTORY);
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#endif
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BeaconPowerButton::BeaconPowerButton(BeaconScreen* screen, int id, int x, int y,
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int effectId, int tier)
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: AbstractBeaconButton(id, x, y) {
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this->screen = screen;
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this->effectId = effectId;
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this->tier = tier;
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#ifdef ENABLE_JAVA_GUIS
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this->iconRes = &GUI_INVENTORY_LOCATION;
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#endif
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int statusIconIndex = MobEffect::javaId(effectId);
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this->iconU = (statusIconIndex % 8) * 18;
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this->iconV = 198 + (statusIconIndex / 8) * 18;
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}
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void BeaconPowerButton::renderTooltip(int xm, int ym) {
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MobEffect* effect = MobEffect::effects[effectId];
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if (!effect) return;
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std::wstring name = app.GetString(effect->getDescriptionId());
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if (tier >= 3 && effect->id != MobEffect::regeneration->id) {
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name += L" II";
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}
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screen->renderTooltip(name, xm, ym);
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} |