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17 lines
466 B
C++
17 lines
466 B
C++
#include "../../Platform/stdafx.h"
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#include "TexturePack.h"
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std::wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,
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const char* pchBDPatchFileName /*= nullptr*/) {
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std::wstring wDrive;
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if (bTitleUpdateTexture) {
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// Make the content package point to to the UPDATE: drive is needed
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wDrive = L"Common\\res\\TitleUpdate\\";
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} else {
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wDrive = L"Common/";
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}
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return wDrive;
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}
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