4jcraft/Minecraft.World/WorldGen/Noise/SimplexNoise.h
2026-03-13 17:06:56 -05:00

41 lines
1,004 B
C++

#pragma once
class SimplexNoise {
private:
static int grad3[12][3];
int* p;
static double F2;
static double G2;
static double F3;
static double G3;
public:
double scale;
double xo, yo, zo;
SimplexNoise();
SimplexNoise(Random* random);
void init(Random* random);
~SimplexNoise();
// This method is a *lot* faster than using (int)Math.floor(x)
private:
static int fastfloor(double x);
static double dot(int* g, double x, double y);
static double dot(int* g, double x, double y, double z);
// 2D simplex noise
public:
double getValue(double xin, double yin);
// 3D simplex noise
double getValue(double xin, double yin, double zin);
void add(doubleArray buffer, double _x, double _y, int xSize, int ySize,
double xs, double ys, double pow);
void add(doubleArray buffer, double _x, double _y, double _z, int xSize,
int ySize, int zSize, double xs, double ys, double zs, double pow);
};