4jcraft/Minecraft.World/WorldGen/Noise/PerlinNoise.h
2026-03-13 17:06:56 -05:00

27 lines
784 B
C++

#pragma once
#include "Synth.h"
#include "ImprovedNoise.h"
class PerlinNoise : public Synth {
friend class PerlinNoise_SPU;
private:
ImprovedNoise** noiseLevels;
int levels;
public:
PerlinNoise(int levels);
PerlinNoise(Random* random, int levels);
void init(Random* random, int levels);
~PerlinNoise();
virtual double getValue(double x, double y);
double getValue(double x, double y, double z);
doubleArray getRegion(doubleArray buffer, int x, int y, int z, int xSize,
int ySize, int zSize, double xScale, double yScale,
double zScale);
doubleArray getRegion(doubleArray sr, int x, int z, int xSize, int zSize,
double xScale, double zScale, double pow);
};