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# Conflicts: # Minecraft.Client/Network/PlayerChunkMap.cpp # Minecraft.Client/Network/PlayerList.cpp # Minecraft.Client/Network/ServerChunkCache.cpp # Minecraft.Client/Platform/Common/Consoles_App.cpp # Minecraft.Client/Platform/Common/DLC/DLCManager.cpp # Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp # Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp # Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp # Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp # Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp # Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp # Minecraft.Client/Platform/Common/UI/UIController.cpp # Minecraft.Client/Platform/Common/UI/UIController.h # Minecraft.Client/Platform/Extrax64Stubs.cpp # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h # Minecraft.Client/Player/EntityTracker.cpp # Minecraft.Client/Player/ServerPlayer.cpp # Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp # Minecraft.Client/Textures/Packs/DLCTexturePack.cpp # Minecraft.Client/Textures/Stitching/StitchedTexture.cpp # Minecraft.Client/Textures/Stitching/TextureMap.cpp # Minecraft.Client/Textures/Textures.cpp # Minecraft.World/Blocks/NotGateTile.cpp # Minecraft.World/Blocks/PressurePlateTile.cpp # Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp # Minecraft.World/Enchantments/EnchantmentHelper.cpp # Minecraft.World/Entities/HangingEntity.cpp # Minecraft.World/Entities/LeashFenceKnotEntity.cpp # Minecraft.World/Entities/LivingEntity.cpp # Minecraft.World/Entities/Mobs/Boat.cpp # Minecraft.World/Entities/Mobs/Minecart.cpp # Minecraft.World/Entities/Mobs/Witch.cpp # Minecraft.World/Entities/SyncedEntityData.cpp # Minecraft.World/Items/LeashItem.cpp # Minecraft.World/Items/PotionItem.cpp # Minecraft.World/Level/BaseMobSpawner.cpp # Minecraft.World/Level/CustomLevelSource.cpp # Minecraft.World/Level/Level.cpp # Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp # Minecraft.World/Level/Storage/McRegionLevelStorage.cpp # Minecraft.World/Level/Storage/RegionFileCache.cpp # Minecraft.World/Player/Player.cpp # Minecraft.World/WorldGen/Biomes/BiomeCache.cpp # Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp # Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
#include "../Platform/stdafx.h"
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#include "WeighedRandom.h"
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int WeighedRandom::getTotalWeight(std::vector<WeighedRandomItem*>* items) {
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int totalWeight = 0;
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for (auto it = items->begin(); it != items->end(); it++) {
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totalWeight += (*it)->randomWeight;
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}
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return totalWeight;
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}
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WeighedRandomItem* WeighedRandom::getRandomItem(
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Random* random, std::vector<WeighedRandomItem*>* items, int totalWeight) {
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if (totalWeight <= 0) {
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__debugbreak();
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}
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int selection = random->nextInt(totalWeight);
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for (auto it = items->begin(); it != items->end(); it++) {
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selection -= (*it)->randomWeight;
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if (selection < 0) {
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return *it;
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}
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}
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return nullptr;
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}
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WeighedRandomItem* WeighedRandom::getRandomItem(
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Random* random, std::vector<WeighedRandomItem*>* items) {
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return getRandomItem(random, items, getTotalWeight(items));
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}
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int WeighedRandom::getTotalWeight(WeighedRandomItemArray items) {
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int totalWeight = 0;
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for (unsigned int i = 0; i < items.length; i++) {
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totalWeight += items[i]->randomWeight;
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}
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return totalWeight;
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}
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WeighedRandomItem* WeighedRandom::getRandomItem(Random* random,
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WeighedRandomItemArray items,
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int totalWeight) {
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if (totalWeight <= 0) {
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__debugbreak();
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}
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int selection = random->nextInt(totalWeight);
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for (unsigned int i = 0; i < items.length; i++) {
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selection -= items[i]->randomWeight;
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if (selection < 0) {
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return items[i];
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}
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}
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return nullptr;
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}
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WeighedRandomItem* WeighedRandom::getRandomItem(Random* random,
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WeighedRandomItemArray items) {
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return getRandomItem(random, items, getTotalWeight(items));
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} |