4jcraft/Minecraft.World/Util/BinaryHeap.h

34 lines
554 B
C++

#pragma once
#include "../Platform/stdafx.h"
#include "../AI/Navigation/Node.h"
#include "../Platform/System.h"
class BinaryHeap {
private:
NodeArray heap;
int sizeVar;
// 4J Jev, add common ctor code.
void _init();
public:
BinaryHeap();
~BinaryHeap();
Node* insert(Node* node);
void clear();
Node* peek();
Node* pop();
void remove(Node* node);
void changeCost(Node* node, float newCost);
int size();
private:
void upHeap(int idx);
void downHeap(int idx);
public:
bool isEmpty();
};