4jcraft/Minecraft.World/Level/Storage/SavedDataStorage.cpp
MatthewBeshay a0fdc643d1 Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00

204 lines
7 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.saveddata.h"
#include "../../Headers/net.minecraft.world.level.storage.h"
#include "../../Headers/net.minecraft.world.entity.ai.village.h"
#include "../../Headers/com.mojang.nbt.h"
#include "../../IO/Files/File.h"
#include "SavedDataStorage.h"
#include "../../IO/Files/ConsoleSaveFileIO.h"
SavedDataStorage::SavedDataStorage(LevelStorage* levelStorage) {
/*
cache = new unordered_map<wstring, shared_ptr<SavedData> >;
savedDatas = new vector<shared_ptr<SavedData> >;
usedAuxIds = new unordered_map<wstring, short*>;
*/
this->levelStorage = levelStorage;
loadAuxValues();
}
std::shared_ptr<SavedData> SavedDataStorage::get(const std::type_info& clazz,
const std::wstring& id) {
auto it = cache.find(id);
if (it != cache.end()) return (*it).second;
std::shared_ptr<SavedData> data = nullptr;
if (levelStorage != nullptr) {
// File file = levelStorage->getDataFile(id);
ConsoleSavePath file = levelStorage->getDataFile(id);
if (!file.getName().empty() &&
levelStorage->getSaveFile()->doesFileExist(file)) {
// mob = std::dynamic_pointer_cast<Mob>(Mob::_class->newInstance(
// level
// ));
// data = clazz.getConstructor(String.class).newInstance(id);
if (clazz == typeid(MapItemSavedData)) {
data = std::dynamic_pointer_cast<SavedData>(
std::shared_ptr<MapItemSavedData>(
new MapItemSavedData(id)));
} else if (clazz == typeid(Villages)) {
data = std::dynamic_pointer_cast<SavedData>(
std::shared_ptr<Villages>(new Villages(id)));
} else if (clazz == typeid(StructureFeatureSavedData)) {
data = std::dynamic_pointer_cast<SavedData>(
std::shared_ptr<StructureFeatureSavedData>(
new StructureFeatureSavedData(id)));
} else {
// Handling of new SavedData class required
__debugbreak();
}
ConsoleSaveFileInputStream fis =
ConsoleSaveFileInputStream(levelStorage->getSaveFile(), file);
CompoundTag* root = NbtIo::readCompressed(&fis);
fis.close();
data->load(root->getCompound(L"data"));
}
}
if (data != nullptr) {
cache.insert(
std::unordered_map<std::wstring,
std::shared_ptr<SavedData> >::value_type(id,
data));
savedDatas.push_back(data);
}
return data;
}
void SavedDataStorage::set(const std::wstring& id,
std::shared_ptr<SavedData> data) {
if (data == nullptr) {
// TODO 4J Stu - throw new RuntimeException("Can't set null data");
assert(false);
}
auto it = cache.find(id);
if (it != cache.end()) {
auto it2 = find(savedDatas.begin(), savedDatas.end(), it->second);
if (it2 != savedDatas.end()) {
savedDatas.erase(it2);
}
cache.erase(it);
}
cache.insert(cacheMapType::value_type(id, data));
savedDatas.push_back(data);
}
void SavedDataStorage::save() {
auto itEnd = savedDatas.end();
for (auto it = savedDatas.begin(); it != itEnd; it++) {
std::shared_ptr<SavedData> data = *it; // savedDatas->at(i);
if (data->isDirty()) {
save(data);
data->setDirty(false);
}
}
}
void SavedDataStorage::save(std::shared_ptr<SavedData> data) {
if (levelStorage == nullptr) return;
// File file = levelStorage->getDataFile(data->id);
ConsoleSavePath file = levelStorage->getDataFile(data->id);
if (!file.getName().empty()) {
CompoundTag* dataTag = new CompoundTag();
data->save(dataTag);
CompoundTag* tag = new CompoundTag();
tag->putCompound(L"data", dataTag);
ConsoleSaveFileOutputStream fos =
ConsoleSaveFileOutputStream(levelStorage->getSaveFile(), file);
NbtIo::writeCompressed(tag, &fos);
fos.close();
delete tag;
}
}
void SavedDataStorage::loadAuxValues() {
usedAuxIds.clear();
if (levelStorage == nullptr) return;
// File file = levelStorage->getDataFile(L"idcounts");
ConsoleSavePath file = levelStorage->getDataFile(L"idcounts");
if (!file.getName().empty() &&
levelStorage->getSaveFile()->doesFileExist(file)) {
ConsoleSaveFileInputStream fis =
ConsoleSaveFileInputStream(levelStorage->getSaveFile(), file);
DataInputStream dis = DataInputStream(&fis);
CompoundTag* tags = NbtIo::read(&dis);
dis.close();
Tag* tag;
std::vector<Tag*>* allTags = tags->getAllTags();
auto itEnd = allTags->end();
for (auto it = allTags->begin(); it != itEnd; it++) {
tag = *it; // tags->getAllTags()->at(i);
if (dynamic_cast<ShortTag*>(tag) != nullptr) {
ShortTag* sTag = (ShortTag*)tag;
std::wstring id = sTag->getName();
short val = sTag->data;
usedAuxIds.insert(uaiMapType::value_type(id, val));
}
}
delete allTags;
}
}
int SavedDataStorage::getFreeAuxValueFor(const std::wstring& id) {
auto it = usedAuxIds.find(id);
short val = 0;
if (it != usedAuxIds.end()) {
val = (*it).second;
val++;
}
usedAuxIds[id] = val;
if (levelStorage == nullptr) return val;
// File file = levelStorage->getDataFile(L"idcounts");
ConsoleSavePath file = levelStorage->getDataFile(L"idcounts");
if (!file.getName().empty()) {
CompoundTag* tag = new CompoundTag();
// TODO 4J Stu - This was iterating over the keySet in Java, so
// potentially we are looking at more items?
auto itEndAuxIds = usedAuxIds.end();
for (uaiMapType::iterator it2 = usedAuxIds.begin(); it2 != itEndAuxIds;
it2++) {
short value = it2->second;
tag->putShort((wchar_t*)it2->first.c_str(), value);
}
ConsoleSaveFileOutputStream fos =
ConsoleSaveFileOutputStream(levelStorage->getSaveFile(), file);
DataOutputStream dos = DataOutputStream(&fos);
NbtIo::write(tag, &dos);
dos.close();
}
return val;
}
// 4J Added
int SavedDataStorage::getAuxValueForMap(PlayerUID xuid, int dimension,
int centreXC, int centreZC, int scale) {
if (levelStorage == nullptr) {
switch (dimension) {
case -1:
return MAP_NETHER_DEFAULT_INDEX;
case 1:
return MAP_END_DEFAULT_INDEX;
case 0:
default:
return MAP_OVERWORLD_DEFAULT_INDEX;
}
} else {
return levelStorage->getAuxValueForMap(xuid, dimension, centreXC,
centreZC, scale);
}
}