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38 lines
925 B
C++
38 lines
925 B
C++
#include "../Platform/stdafx.h"
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#include "BlockDestructionProgress.h"
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BlockDestructionProgress::BlockDestructionProgress(int id, int x, int y,
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int z) {
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this->id = id;
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this->x = x;
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this->y = y;
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this->z = z;
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progress = 0;
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updatedRenderTick = 0;
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}
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int BlockDestructionProgress::getId() { return id; }
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int BlockDestructionProgress::getX() { return x; }
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int BlockDestructionProgress::getY() { return y; }
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int BlockDestructionProgress::getZ() { return z; }
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void BlockDestructionProgress::setProgress(int progress) {
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if (progress > 10) {
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progress = 10;
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}
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this->progress = progress;
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}
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int BlockDestructionProgress::getProgress() { return progress; }
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void BlockDestructionProgress::updateTick(int tick) {
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this->updatedRenderTick = tick;
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}
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int BlockDestructionProgress::getUpdatedRenderTick() {
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return updatedRenderTick;
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} |