4jcraft/Minecraft.World/Items/LeashItem.cpp
MatthewBeshay a0fdc643d1 Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00

76 lines
2.8 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.entity.h"
#include "../Headers/net.minecraft.world.phys.h"
#include "Util/AABB.h"
#include "LeashItem.h"
LeashItem::LeashItem(int id) : Item(id) {}
bool LeashItem::useOn(std::shared_ptr<ItemInstance> itemInstance,
std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
int tile = level->getTile(x, y, z);
if (Tile::tiles[tile] != nullptr &&
Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_FENCE) {
if (bTestUseOnOnly) return bindPlayerMobsTest(player, level, x, y, z);
if (level->isClientSide) {
return true;
}
bindPlayerMobs(player, level, x, y, z);
return true;
}
return false;
}
bool LeashItem::bindPlayerMobs(std::shared_ptr<Player> player, Level* level,
int x, int y, int z) {
// check if there is a knot at the given coordinate
std::shared_ptr<LeashFenceKnotEntity> activeKnot =
LeashFenceKnotEntity::findKnotAt(level, x, y, z);
// look for entities that can be attached to the fence
bool foundMobs = false;
double range = 7;
AABB mob_bb = AABB(x, y, z, x, y, z).grow(range, range, range);
std::vector<std::shared_ptr<Entity> >* mobs =
level->getEntitiesOfClass(typeid(Mob), &mob_bb);
if (mobs != nullptr) {
for (auto it = mobs->begin(); it != mobs->end(); ++it) {
std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(*it);
if (mob->isLeashed() && mob->getLeashHolder() == player) {
if (activeKnot == nullptr) {
activeKnot =
LeashFenceKnotEntity::createAndAddKnot(level, x, y, z);
}
mob->setLeashedTo(activeKnot, true);
foundMobs = true;
}
}
}
return foundMobs;
}
// 4J-JEV: Similar to bindPlayerMobs, but doesn't actually bind mobs,
bool LeashItem::bindPlayerMobsTest(std::shared_ptr<Player> player, Level* level,
int x, int y, int z) {
// look for entities that can be attached to the fence
double range = 7;
AABB mob_bb = AABB(x, y, z, x, y, z).grow(range, range, range);
std::vector<std::shared_ptr<Entity> >* mobs =
level->getEntitiesOfClass(typeid(Mob), &mob_bb);
if (mobs != nullptr) {
for (auto it = mobs->begin(); it != mobs->end(); ++it) {
std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(*it);
if (mob->isLeashed() && mob->getLeashHolder() == player)
return true;
}
}
return false;
}