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94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
#pragma once
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#include "../TamableAnimal.h"
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class DamageSource;
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class Wolf : public TamableAnimal {
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public:
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eINSTANCEOF GetType() { return eTYPE_WOLF; }
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static Entity* create(Level* level) { return new Wolf(level); }
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private:
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// synch health in a separate field to show tame wolves' health
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static const int DATA_HEALTH_ID = 18;
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static const int DATA_INTERESTED_ID = 19;
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static const int DATA_COLLAR_COLOR = 20;
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static const int START_HEALTH = 8;
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static const int MAX_HEALTH = 20;
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static const int TAME_HEALTH = 20;
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float interestedAngle, interestedAngleO;
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bool m_isWet, isShaking;
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float shakeAnim, shakeAnimO;
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public:
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Wolf(Level* level);
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protected:
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virtual void registerAttributes();
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public:
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virtual bool useNewAi();
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virtual void setTarget(std::shared_ptr<LivingEntity> target);
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protected:
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virtual void serverAiMobStep();
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virtual void defineSynchedData();
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virtual void playStepSound(int xt, int yt, int zt, int t);
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public:
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virtual void addAdditonalSaveData(CompoundTag* tag);
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virtual void readAdditionalSaveData(CompoundTag* tag);
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protected:
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virtual int getAmbientSound();
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virtual int getHurtSound();
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virtual int getDeathSound();
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virtual float getSoundVolume();
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virtual int getDeathLoot();
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public:
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virtual void aiStep();
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virtual void tick();
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bool isWet();
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float getWetShade(float a);
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float getBodyRollAngle(float a, float offset);
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float getHeadRollAngle(float a);
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float getHeadHeight();
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int getMaxHeadXRot();
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virtual bool hurt(DamageSource* source, float dmg);
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virtual bool doHurtTarget(std::shared_ptr<Entity> target);
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virtual void setTame(bool value);
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virtual bool mobInteract(std::shared_ptr<Player> player);
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virtual void handleEntityEvent(uint8_t id);
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float getTailAngle();
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virtual bool isFood(std::shared_ptr<ItemInstance> item);
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virtual int getMaxSpawnClusterSize();
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bool isAngry();
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void setAngry(bool value);
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int getCollarColor();
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void setCollarColor(int color);
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void tame(const std::wstring& wsOwnerUUID, bool bDisplayTamingParticles,
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bool bSetSitting);
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// For tooltips
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int GetSynchedHealth();
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protected:
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virtual std::shared_ptr<AgableMob> getBreedOffspring(
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std::shared_ptr<AgableMob> target);
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public:
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virtual void setIsInterested(bool isInterested);
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virtual bool canMate(std::shared_ptr<Animal> animal);
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bool isInterested();
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protected:
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virtual bool removeWhenFarAway();
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public:
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virtual bool wantsToAttack(std::shared_ptr<LivingEntity> target,
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std::shared_ptr<LivingEntity> owner);
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};
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