4jcraft/Minecraft.World/Entities/Mobs/Wolf.h
2026-03-21 16:29:02 -05:00

94 lines
2.6 KiB
C++

#pragma once
#include "../TamableAnimal.h"
class DamageSource;
class Wolf : public TamableAnimal {
public:
eINSTANCEOF GetType() { return eTYPE_WOLF; }
static Entity* create(Level* level) { return new Wolf(level); }
private:
// synch health in a separate field to show tame wolves' health
static const int DATA_HEALTH_ID = 18;
static const int DATA_INTERESTED_ID = 19;
static const int DATA_COLLAR_COLOR = 20;
static const int START_HEALTH = 8;
static const int MAX_HEALTH = 20;
static const int TAME_HEALTH = 20;
float interestedAngle, interestedAngleO;
bool m_isWet, isShaking;
float shakeAnim, shakeAnimO;
public:
Wolf(Level* level);
protected:
virtual void registerAttributes();
public:
virtual bool useNewAi();
virtual void setTarget(std::shared_ptr<LivingEntity> target);
protected:
virtual void serverAiMobStep();
virtual void defineSynchedData();
virtual void playStepSound(int xt, int yt, int zt, int t);
public:
virtual void addAdditonalSaveData(CompoundTag* tag);
virtual void readAdditionalSaveData(CompoundTag* tag);
protected:
virtual int getAmbientSound();
virtual int getHurtSound();
virtual int getDeathSound();
virtual float getSoundVolume();
virtual int getDeathLoot();
public:
virtual void aiStep();
virtual void tick();
bool isWet();
float getWetShade(float a);
float getBodyRollAngle(float a, float offset);
float getHeadRollAngle(float a);
float getHeadHeight();
int getMaxHeadXRot();
virtual bool hurt(DamageSource* source, float dmg);
virtual bool doHurtTarget(std::shared_ptr<Entity> target);
virtual void setTame(bool value);
virtual bool mobInteract(std::shared_ptr<Player> player);
virtual void handleEntityEvent(uint8_t id);
float getTailAngle();
virtual bool isFood(std::shared_ptr<ItemInstance> item);
virtual int getMaxSpawnClusterSize();
bool isAngry();
void setAngry(bool value);
int getCollarColor();
void setCollarColor(int color);
void tame(const std::wstring& wsOwnerUUID, bool bDisplayTamingParticles,
bool bSetSitting);
// For tooltips
int GetSynchedHealth();
protected:
virtual std::shared_ptr<AgableMob> getBreedOffspring(
std::shared_ptr<AgableMob> target);
public:
virtual void setIsInterested(bool isInterested);
virtual bool canMate(std::shared_ptr<Animal> animal);
bool isInterested();
protected:
virtual bool removeWhenFarAway();
public:
virtual bool wantsToAttack(std::shared_ptr<LivingEntity> target,
std::shared_ptr<LivingEntity> owner);
};