mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-05-06 19:47:13 +00:00
110 lines
3.2 KiB
C++
110 lines
3.2 KiB
C++
#pragma once
|
|
|
|
#include "../Monster.h"
|
|
#include "RangedAttackMob.h"
|
|
#include "BossMob.h"
|
|
|
|
class LivingEntitySelector : public EntitySelector {
|
|
public:
|
|
virtual bool matches(std::shared_ptr<Entity> entity) const;
|
|
};
|
|
|
|
class WitherBoss : public Monster, public RangedAttackMob, public BossMob {
|
|
public:
|
|
eINSTANCEOF GetType() { return eTYPE_WITHERBOSS; };
|
|
static Entity* create(Level* level) { return new WitherBoss(level); }
|
|
|
|
private:
|
|
static const int DATA_TARGET_A = 17;
|
|
static const int DATA_TARGET_B = 18;
|
|
static const int DATA_TARGET_C = 19;
|
|
static const int DATA_ID_INV = 20;
|
|
|
|
private:
|
|
static const int IDLE_HEAD_UPDATES_SIZE = 2;
|
|
float xRotHeads[2];
|
|
float yRotHeads[2];
|
|
float xRotOHeads[2];
|
|
float yRotOHeads[2];
|
|
int nextHeadUpdate[2];
|
|
int idleHeadUpdates[IDLE_HEAD_UPDATES_SIZE];
|
|
int destroyBlocksTick;
|
|
|
|
static EntitySelector* livingEntitySelector;
|
|
|
|
public:
|
|
WitherBoss(Level* level);
|
|
|
|
protected:
|
|
virtual void defineSynchedData();
|
|
|
|
public:
|
|
virtual void addAdditonalSaveData(CompoundTag* entityTag);
|
|
virtual void readAdditionalSaveData(CompoundTag* tag);
|
|
virtual float getShadowHeightOffs();
|
|
|
|
protected:
|
|
virtual int getAmbientSound();
|
|
virtual int getHurtSound();
|
|
virtual int getDeathSound();
|
|
|
|
public:
|
|
virtual void aiStep();
|
|
|
|
protected:
|
|
virtual void newServerAiStep();
|
|
|
|
public:
|
|
virtual void makeInvulnerable();
|
|
virtual void makeStuckInWeb();
|
|
virtual int getArmorValue();
|
|
|
|
private:
|
|
virtual double getHeadX(int index);
|
|
virtual double getHeadY(int index);
|
|
virtual double getHeadZ(int index);
|
|
virtual float rotlerp(float a, float b, float max);
|
|
virtual void performRangedAttack(int head,
|
|
std::shared_ptr<LivingEntity> target);
|
|
virtual void performRangedAttack(int head, double tx, double ty, double tz,
|
|
bool dangerous);
|
|
|
|
public:
|
|
virtual void performRangedAttack(std::shared_ptr<LivingEntity> target,
|
|
float power);
|
|
virtual bool hurt(DamageSource* source, float dmg);
|
|
|
|
protected:
|
|
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
|
|
virtual void checkDespawn();
|
|
|
|
public:
|
|
virtual int getLightColor(float a);
|
|
virtual bool isPickable();
|
|
|
|
protected:
|
|
virtual void causeFallDamage(float distance);
|
|
|
|
public:
|
|
virtual void addEffect(MobEffectInstance* newEffect);
|
|
|
|
protected:
|
|
virtual bool useNewAi();
|
|
virtual void registerAttributes();
|
|
|
|
public:
|
|
virtual float getHeadYRot(int i);
|
|
virtual float getHeadXRot(int i);
|
|
virtual int getInvulnerableTicks();
|
|
virtual void setInvulnerableTicks(int invulnerableTicks);
|
|
virtual int getAlternativeTarget(int headIndex);
|
|
virtual void setAlternativeTarget(int headIndex, int entityId);
|
|
virtual bool isPowered();
|
|
virtual MobType getMobType();
|
|
virtual void ride(std::shared_ptr<Entity> e);
|
|
|
|
// 4J Stu - These are required for the BossMob interface
|
|
virtual float getMaxHealth() { return Monster::getMaxHealth(); };
|
|
virtual float getHealth() { return Monster::getHealth(); };
|
|
virtual std::wstring getAName() { return app.GetString(IDS_WITHER); };
|
|
}; |