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296 lines
9.9 KiB
C++
296 lines
9.9 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/com.mojang.nbt.h"
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#include "../../Headers/net.minecraft.world.level.tile.h"
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#include "../../Headers/net.minecraft.world.phys.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "../../Headers/net.minecraft.world.item.h"
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#include "../../Headers/net.minecraft.world.item.crafting.h"
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#include "../../Headers/net.minecraft.world.inventory.h"
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#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
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#include "../../Headers/net.minecraft.world.entity.ai.goal.h"
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#include "../../Headers/net.minecraft.world.entity.ai.navigation.h"
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#include "../../Headers/net.minecraft.world.entity.h"
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#include "../../Headers/net.minecraft.world.entity.item.h"
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#include "../../Headers/net.minecraft.world.entity.player.h"
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#include "../../Headers/net.minecraft.world.entity.global.h"
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#include "../../Headers/net.minecraft.world.entity.player.h"
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#include "../../Headers/net.minecraft.world.entity.monster.h"
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#include "Sheep.h"
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#include "../../../Minecraft.Client/Textures/Textures.h"
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#include "../MobCategory.h"
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#include "../../Stats/GenericStats.h"
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const float Sheep::COLOR[Sheep::COLOR_LENGTH][3] = {
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{1.0f, 1.0f, 1.0f}, // white
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{0.85f, 0.5f, 0.2f}, // orange
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{0.7f, 0.3f, 0.85f}, // magenta
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{0.4f, 0.6f, 0.85f}, // light blue
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{0.9f, 0.9f, 0.2f}, // yellow
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{0.5f, 0.8f, 0.1f}, // light green
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{0.95f, 0.5f, 0.65f}, // pink
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{0.3f, 0.3f, 0.3f}, // gray
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{0.6f, 0.6f, 0.6f}, // silver
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{0.3f, 0.5f, 0.65f}, // cyan
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{0.5f, 0.25f, 0.7f}, // purple
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{0.2f, 0.3f, 0.7f}, // blue
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{0.4f, 0.3f, 0.2f}, // brown
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{0.4f, 0.5f, 0.2f}, // green
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{0.6f, 0.2f, 0.2f}, // red
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{0.1f, 0.1f, 0.1f}, // black
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};
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Sheep::Sheep(Level* level) : Animal(level) {
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// 4J Stu - This function call had to be moved here from the Entity ctor to
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// ensure that the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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setSize(0.9f, 1.3f);
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eatAnimationTick = 0;
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eatTileGoal = new EatTileGoal(this);
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getNavigation()->setAvoidWater(true);
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goalSelector.addGoal(0, new FloatGoal(this));
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goalSelector.addGoal(1, new PanicGoal(this, 1.25));
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goalSelector.addGoal(2, new BreedGoal(this, 1.0));
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goalSelector.addGoal(3, new TemptGoal(this, 1.1, Item::wheat_Id, false));
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goalSelector.addGoal(4, new FollowParentGoal(this, 1.1));
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goalSelector.addGoal(5, eatTileGoal, false);
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goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0));
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goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6));
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goalSelector.addGoal(8, new RandomLookAroundGoal(this));
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container = std::shared_ptr<CraftingContainer>(
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new CraftingContainer(new SheepContainer(), 2, 1));
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container->setItem(0, std::shared_ptr<ItemInstance>(
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new ItemInstance(Item::dye_powder, 1, 0)));
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container->setItem(1, std::shared_ptr<ItemInstance>(
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new ItemInstance(Item::dye_powder, 1, 0)));
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}
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bool Sheep::useNewAi() { return true; }
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void Sheep::newServerAiStep() {
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eatAnimationTick = eatTileGoal->getEatAnimationTick();
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Animal::newServerAiStep();
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}
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void Sheep::aiStep() {
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if (level->isClientSide)
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eatAnimationTick = std::max(0, eatAnimationTick - 1);
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Animal::aiStep();
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}
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void Sheep::registerAttributes() {
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Animal::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(8);
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.23f);
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}
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void Sheep::defineSynchedData() {
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Animal::defineSynchedData();
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// sheared and color share a byte
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entityData->define(DATA_WOOL_ID, ((uint8_t)0)); // was new Byte((byte), 0)
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}
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void Sheep::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) {
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if (!isSheared()) {
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// killing a non-sheared sheep will drop a single block of cloth
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spawnAtLocation(std::shared_ptr<ItemInstance>(
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new ItemInstance(Tile::wool_Id, 1, getColor())),
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0.0f);
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}
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}
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int Sheep::getDeathLoot() { return Tile::wool_Id; }
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void Sheep::handleEntityEvent(uint8_t id) {
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if (id == EntityEvent::EAT_GRASS) {
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eatAnimationTick = EAT_ANIMATION_TICKS;
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} else {
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Animal::handleEntityEvent(id);
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}
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}
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float Sheep::getHeadEatPositionScale(float a) {
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if (eatAnimationTick <= 0) {
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return 0;
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}
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if (eatAnimationTick >= 4 &&
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eatAnimationTick <= (EAT_ANIMATION_TICKS - 4)) {
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return 1;
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}
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if (eatAnimationTick < 4) {
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return ((float)eatAnimationTick - a) / 4.0f;
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}
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return -((float)(eatAnimationTick - EAT_ANIMATION_TICKS) - a) / 4.0f;
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}
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float Sheep::getHeadEatAngleScale(float a) {
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if (eatAnimationTick > 4 && eatAnimationTick <= (EAT_ANIMATION_TICKS - 4)) {
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float scale = ((float)(eatAnimationTick - 4) - a) /
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(float)(EAT_ANIMATION_TICKS - 8);
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return PI * .20f + PI * .07f * Mth::sin(scale * 28.7f);
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}
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if (eatAnimationTick > 0) {
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return PI * .20f;
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}
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return ((xRot / (180.0f / PI)));
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}
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bool Sheep::mobInteract(std::shared_ptr<Player> player) {
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std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
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// 4J-JEV: Fix for #88212,
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// Untrusted players shouldn't be able to sheer sheep.
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if (!player->isAllowedToInteract(shared_from_this()))
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return false; // Animal::interact(player);
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if (item != nullptr && item->id == Item::shears->id && !isSheared() &&
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!isBaby()) {
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if (!level->isClientSide) {
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setSheared(true);
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int count = 1 + random->nextInt(3);
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for (int i = 0; i < count; i++) {
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std::shared_ptr<ItemEntity> ie = spawnAtLocation(
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std::shared_ptr<ItemInstance>(
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new ItemInstance(Tile::wool_Id, 1, getColor())),
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1.0f);
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ie->yd += random->nextFloat() * 0.05f;
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ie->xd += (random->nextFloat() - random->nextFloat()) * 0.1f;
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ie->zd += (random->nextFloat() - random->nextFloat()) * 0.1f;
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}
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player->awardStat(GenericStats::shearedEntity(eTYPE_SHEEP),
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GenericStats::param_shearedEntity(eTYPE_SHEEP));
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}
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item->hurtAndBreak(1, player);
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playSound(eSoundType_MOB_SHEEP_SHEAR, 1, 1);
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}
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return Animal::mobInteract(player);
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}
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void Sheep::addAdditonalSaveData(CompoundTag* tag) {
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Animal::addAdditonalSaveData(tag);
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tag->putBoolean(L"Sheared", isSheared());
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tag->putByte(L"Color", (uint8_t)getColor());
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}
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void Sheep::readAdditionalSaveData(CompoundTag* tag) {
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Animal::readAdditionalSaveData(tag);
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setSheared(tag->getBoolean(L"Sheared"));
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setColor((int)tag->getByte(L"Color"));
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}
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int Sheep::getAmbientSound() { return eSoundType_MOB_SHEEP_AMBIENT; }
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int Sheep::getHurtSound() { return eSoundType_MOB_SHEEP_AMBIENT; }
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int Sheep::getDeathSound() { return eSoundType_MOB_SHEEP_AMBIENT; }
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void Sheep::playStepSound(int xt, int yt, int zt, int t) {
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playSound(eSoundType_MOB_SHEEP_STEP, 0.15f, 1);
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}
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int Sheep::getColor() { return (entityData->getByte(DATA_WOOL_ID) & 0x0f); }
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void Sheep::setColor(int color) {
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uint8_t current = entityData->getByte(DATA_WOOL_ID);
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entityData->set(DATA_WOOL_ID, (uint8_t)((current & 0xf0) | (color & 0x0f)));
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}
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bool Sheep::isSheared() {
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return (entityData->getByte(DATA_WOOL_ID) & 0x10) != 0;
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}
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void Sheep::setSheared(bool value) {
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uint8_t current = entityData->getByte(DATA_WOOL_ID);
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if (value) {
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entityData->set(DATA_WOOL_ID, (uint8_t)(current | 0x10));
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} else {
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entityData->set(DATA_WOOL_ID, (uint8_t)(current & ~0x10));
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}
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}
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int Sheep::getSheepColor(Random* random) {
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int nextInt = random->nextInt(100);
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if (nextInt < 5) {
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return 15 - DyePowderItem::BLACK;
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}
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if (nextInt < 10) {
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return 15 - DyePowderItem::GRAY;
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}
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if (nextInt < 15) {
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return 15 - DyePowderItem::SILVER;
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}
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if (nextInt < 18) {
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return 15 - DyePowderItem::BROWN;
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}
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if (random->nextInt(500) == 0) return 15 - DyePowderItem::PINK;
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return 0; // white
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}
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std::shared_ptr<AgableMob> Sheep::getBreedOffspring(
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std::shared_ptr<AgableMob> target) {
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// 4J - added limit to number of animals that can be bred
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if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
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std::shared_ptr<Sheep> otherSheep =
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std::dynamic_pointer_cast<Sheep>(target);
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std::shared_ptr<Sheep> sheep = std::shared_ptr<Sheep>(new Sheep(level));
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int color = getOffspringColor(
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std::dynamic_pointer_cast<Animal>(shared_from_this()), otherSheep);
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sheep->setColor(15 - color);
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return sheep;
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} else {
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return nullptr;
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}
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}
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void Sheep::ate() {
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setSheared(false);
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if (isBaby()) {
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// remove a minute from aging
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ageUp(60);
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}
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}
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MobGroupData* Sheep::finalizeMobSpawn(
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MobGroupData* groupData, int extraData /*= 0*/) // 4J Added extraData param
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{
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groupData = Animal::finalizeMobSpawn(groupData);
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setColor(getSheepColor(level->random));
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return groupData;
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}
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int Sheep::getOffspringColor(std::shared_ptr<Animal> animal,
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std::shared_ptr<Animal> partner) {
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int parent1DyeColor = getDyeColor(animal);
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int parent2DyeColor = getDyeColor(partner);
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container->getItem(0)->setAuxValue(parent1DyeColor);
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container->getItem(1)->setAuxValue(parent2DyeColor);
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std::shared_ptr<ItemInstance> instance =
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Recipes::getInstance()->getItemFor(container, animal->level);
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int color = 0;
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if (instance != nullptr && instance->getItem()->id == Item::dye_powder_Id) {
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color = instance->getAuxValue();
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} else {
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color =
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level->random->nextBoolean() ? parent1DyeColor : parent2DyeColor;
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}
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return color;
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}
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int Sheep::getDyeColor(std::shared_ptr<Animal> animal) {
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return 15 - std::dynamic_pointer_cast<Sheep>(animal)->getColor();
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}
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