4jcraft/Minecraft.World/Entities/Mobs/SharedMonsterAttributes.cpp
MatthewBeshay a0fdc643d1 Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00

113 lines
4 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
#include "SharedMonsterAttributes.h"
#include <limits>
Attribute* SharedMonsterAttributes::MAX_HEALTH =
(new RangedAttribute(eAttributeId_GENERIC_MAXHEALTH, 20, 0,
std::numeric_limits<double>::max()))
->setSyncable(true);
Attribute* SharedMonsterAttributes::FOLLOW_RANGE =
(new RangedAttribute(eAttributeId_GENERIC_FOLLOWRANGE, 32, 0, 2048));
Attribute* SharedMonsterAttributes::KNOCKBACK_RESISTANCE =
(new RangedAttribute(eAttributeId_GENERIC_KNOCKBACKRESISTANCE, 0, 0, 1));
Attribute* SharedMonsterAttributes::MOVEMENT_SPEED =
(new RangedAttribute(eAttributeId_GENERIC_MOVEMENTSPEED, 0.7f, 0,
std::numeric_limits<double>::max()))
->setSyncable(true);
Attribute* SharedMonsterAttributes::ATTACK_DAMAGE =
new RangedAttribute(eAttributeId_GENERIC_ATTACKDAMAGE, 2, 0,
std::numeric_limits<double>::max());
ListTag<CompoundTag>* SharedMonsterAttributes::saveAttributes(
BaseAttributeMap* attributes) {
ListTag<CompoundTag>* list = new ListTag<CompoundTag>();
std::vector<AttributeInstance*> atts;
attributes->getAttributes(atts);
for (auto it = atts.begin(); it != atts.end(); ++it) {
AttributeInstance* attribute = *it;
list->add(saveAttribute(attribute));
}
return list;
}
CompoundTag* SharedMonsterAttributes::saveAttribute(
AttributeInstance* instance) {
CompoundTag* tag = new CompoundTag();
Attribute* attribute = instance->getAttribute();
tag->putInt(L"ID", attribute->getId());
tag->putDouble(L"Base", instance->getBaseValue());
std::unordered_set<AttributeModifier*> modifiers;
instance->getModifiers(modifiers);
if (!modifiers.empty()) {
ListTag<CompoundTag>* list = new ListTag<CompoundTag>();
for (auto it = modifiers.begin(); it != modifiers.end(); ++it) {
AttributeModifier* modifier = *it;
if (modifier->isSerializable()) {
list->add(saveAttributeModifier(modifier));
}
}
tag->put(L"Modifiers", list);
}
return tag;
}
CompoundTag* SharedMonsterAttributes::saveAttributeModifier(
AttributeModifier* modifier) {
CompoundTag* tag = new CompoundTag();
tag->putDouble(L"Amount", modifier->getAmount());
tag->putInt(L"Operation", modifier->getOperation());
tag->putInt(L"UUID", modifier->getId());
return tag;
}
void SharedMonsterAttributes::loadAttributes(BaseAttributeMap* attributes,
ListTag<CompoundTag>* list) {
for (int i = 0; i < list->size(); i++) {
CompoundTag* tag = list->get(i);
AttributeInstance* instance = attributes->getInstance(
static_cast<eATTRIBUTE_ID>(tag->getInt(L"ID")));
if (instance != nullptr) {
loadAttribute(instance, tag);
} else {
app.DebugPrintf("Ignoring unknown attribute '%d'",
tag->getInt(L"ID"));
}
}
}
void SharedMonsterAttributes::loadAttribute(AttributeInstance* instance,
CompoundTag* tag) {
instance->setBaseValue(tag->getDouble(L"Base"));
if (tag->contains(L"Modifiers")) {
ListTag<CompoundTag>* list =
(ListTag<CompoundTag>*)tag->getList(L"Modifiers");
for (int i = 0; i < list->size(); i++) {
AttributeModifier* modifier = loadAttributeModifier(list->get(i));
AttributeModifier* old = instance->getModifier(modifier->getId());
if (old != nullptr) instance->removeModifier(old);
instance->addModifier(modifier);
}
}
}
AttributeModifier* SharedMonsterAttributes::loadAttributeModifier(
CompoundTag* tag) {
eMODIFIER_ID id = (eMODIFIER_ID)tag->getInt(L"UUID");
return new AttributeModifier(id, tag->getDouble(L"Amount"),
tag->getInt(L"Operation"));
}