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17 lines
394 B
C++
17 lines
394 B
C++
#include "../../Platform/stdafx.h"
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#include "Golem.h"
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Golem::Golem(Level* level) : PathfinderMob(level) {}
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void Golem::causeFallDamage(float distance) {}
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int Golem::getAmbientSound() { return -1; }
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int Golem::getHurtSound() { return -1; }
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int Golem::getDeathSound() { return -1; }
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int Golem::getAmbientSoundInterval() { return 20 * 6; }
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bool Golem::removeWhenFarAway() { return false; } |