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20 lines
359 B
C++
20 lines
359 B
C++
#pragma once
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#include "../Monster.h"
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class Level;
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class Giant : public Monster {
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public:
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eINSTANCEOF GetType() { return eTYPE_GIANT; }
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static Entity* create(Level* level) { return new Giant(level); }
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Giant(Level* level);
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protected:
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virtual void registerAttributes();
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public:
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virtual float getWalkTargetValue(int x, int y, int z);
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};
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