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https://github.com/4jcraft/4jcraft.git
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221 lines
7 KiB
C++
221 lines
7 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/net.minecraft.world.h"
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#include "../../Headers/net.minecraft.world.phys.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "../../Headers/net.minecraft.world.entity.h"
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#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
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#include "../../Headers/net.minecraft.world.entity.projectile.h"
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#include "../../Headers/net.minecraft.world.entity.player.h"
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#include "../../Headers/net.minecraft.world.entity.monster.h"
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#include "../../Headers/net.minecraft.world.item.h"
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#include "../../Headers/net.minecraft.world.damagesource.h"
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#include "../../Headers/net.minecraft.stats.h"
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#include "Ghast.h"
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#include "../../../Minecraft.Client/Textures/Textures.h"
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#include "../../Level/Events/LevelEvent.h"
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#include "../../Util/SoundTypes.h"
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void Ghast::_init() {
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explosionPower = 1;
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floatDuration = 0;
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target = nullptr;
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retargetTime = 0;
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oCharge = 0;
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charge = 0;
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xTarget = 0.0f;
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yTarget = 0.0f;
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zTarget = 0.0f;
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}
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Ghast::Ghast(Level* level) : FlyingMob(level) {
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// 4J Stu - This function call had to be moved here from the Entity ctor to
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// ensure that the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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_init();
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setSize(4, 4);
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fireImmune = true;
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xpReward = Enemy::XP_REWARD_MEDIUM;
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}
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bool Ghast::isCharging() { return entityData->getByte(DATA_IS_CHARGING) != 0; }
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bool Ghast::hurt(DamageSource* source, float dmg) {
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if (isInvulnerable()) return false;
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if (source->getMsgId() == ChatPacket::e_ChatDeathFireball) {
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if ((source->getEntity() != nullptr) &&
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source->getEntity()->instanceof(eTYPE_PLAYER)) {
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// reflected fireball, kill the ghast
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FlyingMob::hurt(source, 1000);
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std::dynamic_pointer_cast<Player>(source->getEntity())
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->awardStat(GenericStats::ghast(), GenericStats::param_ghast());
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return true;
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}
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}
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return FlyingMob::hurt(source, dmg);
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}
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void Ghast::defineSynchedData() {
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FlyingMob::defineSynchedData();
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entityData->define(DATA_IS_CHARGING, (uint8_t)0);
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}
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void Ghast::registerAttributes() {
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FlyingMob::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
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}
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void Ghast::serverAiStep() {
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if (!level->isClientSide && level->difficulty == Difficulty::PEACEFUL)
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remove();
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checkDespawn();
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oCharge = charge;
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double xd = xTarget - x;
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double yd = yTarget - y;
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double zd = zTarget - z;
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double dd = xd * xd + yd * yd + zd * zd;
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if (dd < 1 * 1 || dd > 60 * 60) {
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xTarget = x + (random->nextFloat() * 2 - 1) * 16;
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yTarget = y + (random->nextFloat() * 2 - 1) * 16;
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zTarget = z + (random->nextFloat() * 2 - 1) * 16;
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}
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if (floatDuration-- <= 0) {
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floatDuration += random->nextInt(5) + 2;
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dd = sqrt(dd);
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if (canReach(xTarget, yTarget, zTarget, dd)) {
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this->xd += xd / dd * 0.1;
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this->yd += yd / dd * 0.1;
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this->zd += zd / dd * 0.1;
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} else {
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xTarget = x;
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yTarget = y;
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zTarget = z;
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}
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}
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if (target != nullptr && target->removed) target = nullptr;
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if (target == nullptr || retargetTime-- <= 0) {
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target = level->getNearestAttackablePlayer(shared_from_this(), 100);
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if (target != nullptr) {
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retargetTime = 20;
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}
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}
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double maxDist = 64.0f;
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if (target != nullptr &&
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target->distanceToSqr(shared_from_this()) < maxDist * maxDist) {
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double xdd = target->x - x;
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double ydd =
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(target->bb.y0 + target->bbHeight / 2) - (y + bbHeight / 2);
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double zdd = target->z - z;
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yBodyRot = yRot = -(float)atan2(xdd, zdd) * 180 / PI;
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if (canSee(target)) {
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if (charge == 10) {
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// 4J - change brought forward from 1.2.3
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level->levelEvent(nullptr, LevelEvent::SOUND_GHAST_WARNING,
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(int)x, (int)y, (int)z, 0);
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}
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charge++;
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if (charge == 20) {
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// 4J - change brought forward from 1.2.3
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level->levelEvent(nullptr, LevelEvent::SOUND_GHAST_FIREBALL,
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(int)x, (int)y, (int)z, 0);
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std::shared_ptr<LargeFireball> ie =
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std::shared_ptr<LargeFireball>(new LargeFireball(
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level,
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std::dynamic_pointer_cast<Mob>(shared_from_this()), xdd,
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ydd, zdd));
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ie->explosionPower = explosionPower;
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double d = 4;
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Vec3 v = getViewVector(1);
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ie->x = x + v.x * d;
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ie->y = y + bbHeight / 2 + 0.5f;
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ie->z = z + v.z * d;
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level->addEntity(ie);
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charge = -40;
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}
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} else {
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if (charge > 0) charge--;
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}
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} else {
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yBodyRot = yRot = -(float)atan2(this->xd, this->zd) * 180 / PI;
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if (charge > 0) charge--;
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}
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if (!level->isClientSide) {
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uint8_t old = entityData->getByte(DATA_IS_CHARGING);
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uint8_t current = (uint8_t)(charge > 10 ? 1 : 0);
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if (old != current) {
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entityData->set(DATA_IS_CHARGING, current);
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}
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}
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}
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bool Ghast::canReach(double xt, double yt, double zt, double dist) {
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double xd = (xTarget - x) / dist;
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double yd = (yTarget - y) / dist;
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double zd = (zTarget - z) / dist;
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AABB probe = bb;
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for (int d = 1; d < dist; d++) {
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probe = probe.move(xd, yd, zd);
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if (!level->getCubes(shared_from_this(), &probe)->empty()) return false;
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}
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return true;
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}
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int Ghast::getAmbientSound() { return eSoundType_MOB_GHAST_MOAN; }
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int Ghast::getHurtSound() { return eSoundType_MOB_GHAST_SCREAM; }
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int Ghast::getDeathSound() { return eSoundType_MOB_GHAST_DEATH; }
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int Ghast::getDeathLoot() { return Item::gunpowder_Id; }
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void Ghast::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) {
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int count = random->nextInt(2) + random->nextInt(1 + playerBonusLevel);
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for (int i = 0; i < count; i++) {
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spawnAtLocation(Item::ghastTear_Id, 1);
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}
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count = random->nextInt(3) + random->nextInt(1 + playerBonusLevel);
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for (int i = 0; i < count; i++) {
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spawnAtLocation(Item::gunpowder_Id, 1);
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}
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}
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float Ghast::getSoundVolume() {
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return 0.4f; // 10; 4J-PB - changing due to customer demands
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}
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bool Ghast::canSpawn() {
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return (random->nextInt(20) == 0 && FlyingMob::canSpawn() &&
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level->difficulty > Difficulty::PEACEFUL);
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}
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int Ghast::getMaxSpawnClusterSize() { return 1; }
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void Ghast::addAdditonalSaveData(CompoundTag* tag) {
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FlyingMob::addAdditonalSaveData(tag);
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tag->putInt(L"ExplosionPower", explosionPower);
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}
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void Ghast::readAdditionalSaveData(CompoundTag* tag) {
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FlyingMob::readAdditionalSaveData(tag);
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if (tag->contains(L"ExplosionPower"))
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explosionPower = tag->getInt(L"ExplosionPower");
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}
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