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42 lines
913 B
C++
42 lines
913 B
C++
#pragma once
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#include "../Entity.h"
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class EnderCrystal : public Entity {
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public:
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eINSTANCEOF GetType() { return eTYPE_ENDER_CRYSTAL; };
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static Entity* create(Level* level) { return new EnderCrystal(level); }
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private:
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static const int MAX_LIFE = 5;
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public:
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static const int serialVersionUID = 0;
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int time;
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int life;
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private:
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static const int DATA_REMAINING_LIFE = 8;
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void _init(Level* level);
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public:
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EnderCrystal(Level* level);
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EnderCrystal(Level* level, double x, double y, double z);
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protected:
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virtual bool makeStepSound();
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virtual void defineSynchedData();
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public:
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void tick();
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protected:
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virtual void addAdditonalSaveData(CompoundTag* tag);
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virtual void readAdditionalSaveData(CompoundTag* tag);
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public:
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virtual float getShadowHeightOffs();
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virtual bool isPickable();
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virtual bool hurt(DamageSource* source, float damage);
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}; |