4jcraft/Minecraft.World/Entities/Mobs/Cow.cpp
MatthewBeshay dfb0e3b03e refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00

109 lines
4 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/com.mojang.nbt.h"
#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
#include "../../Headers/net.minecraft.world.entity.ai.navigation.h"
#include "../../Headers/net.minecraft.world.entity.ai.goal.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "../../Headers/net.minecraft.world.phys.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.item.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.entity.monster.h"
#include "../../Headers/net.minecraft.stats.h"
#include "Cow.h"
#include "../../../Minecraft.Client/Textures/Textures.h"
#include "../MobCategory.h"
Cow::Cow(Level* level) : Animal(level) {
// 4J Stu - This function call had to be moved here from the Entity ctor to
// ensure that the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
this->setSize(0.9f, 1.3f);
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(0, new FloatGoal(this));
goalSelector.addGoal(1, new PanicGoal(this, 2.0f));
goalSelector.addGoal(2, new BreedGoal(this, 1.0f));
goalSelector.addGoal(3, new TemptGoal(this, 1.25f, Item::wheat_Id, false));
goalSelector.addGoal(4, new FollowParentGoal(this, 1.25f));
goalSelector.addGoal(5, new RandomStrollGoal(this, 1.0f));
goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(7, new RandomLookAroundGoal(this));
}
bool Cow::useNewAi() { return true; }
void Cow::registerAttributes() {
Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.2f);
}
int Cow::getAmbientSound() { return eSoundType_MOB_COW_AMBIENT; }
int Cow::getHurtSound() { return eSoundType_MOB_COW_HURT; }
int Cow::getDeathSound() { return eSoundType_MOB_COW_HURT; }
void Cow::playStepSound(int xt, int yt, int zt, int t) {
playSound(eSoundType_MOB_COW_STEP, 0.15f, 1);
}
float Cow::getSoundVolume() { return 0.4f; }
int Cow::getDeathLoot() { return Item::leather->id; }
void Cow::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) {
// drop some leather
int count = random->nextInt(3) + random->nextInt(1 + playerBonusLevel);
for (int i = 0; i < count; i++) {
spawnAtLocation(Item::leather_Id, 1);
}
// and some meat
count = random->nextInt(3) + 1 + random->nextInt(1 + playerBonusLevel);
for (int i = 0; i < count; i++) {
if (isOnFire()) {
spawnAtLocation(Item::beef_cooked_Id, 1);
} else {
spawnAtLocation(Item::beef_raw_Id, 1);
}
}
}
bool Cow::mobInteract(std::shared_ptr<Player> player) {
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != nullptr && item->id == Item::bucket_empty->id &&
!player->abilities.instabuild) {
player->awardStat(GenericStats::cowsMilked(),
GenericStats::param_cowsMilked());
if (item->count-- == 0) {
player->inventory->setItem(
player->inventory->selected,
std::shared_ptr<ItemInstance>(
new ItemInstance(Item::bucket_milk)));
} else if (!player->inventory->add(std::shared_ptr<ItemInstance>(
new ItemInstance(Item::bucket_milk)))) {
player->drop(std::shared_ptr<ItemInstance>(
new ItemInstance(Item::bucket_milk)));
}
return true;
}
return Animal::mobInteract(player);
}
std::shared_ptr<AgableMob> Cow::getBreedOffspring(
std::shared_ptr<AgableMob> target) {
// 4J - added limit to number of animals that can be bred
if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
return std::shared_ptr<Cow>(new Cow(level));
} else {
return nullptr;
}
}