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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#pragma once
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#include "HangingEntity.h"
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class LeashFenceKnotEntity : public HangingEntity {
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public:
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eINSTANCEOF GetType() { return eTYPE_LEASHFENCEKNOT; };
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static Entity* create(Level* level) {
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return new LeashFenceKnotEntity(level);
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}
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private:
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void _init();
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public:
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LeashFenceKnotEntity(Level* level);
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LeashFenceKnotEntity(Level* level, int xTile, int yTile, int zTile);
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protected:
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void defineSynchedData();
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public:
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void setDir(int dir);
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int getWidth();
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int getHeight();
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bool shouldRenderAtSqrDistance(double distance);
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void dropItem(std::shared_ptr<Entity> causedBy);
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bool save(CompoundTag* entityTag);
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void addAdditonalSaveData(CompoundTag* tag);
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void readAdditionalSaveData(CompoundTag* tag);
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bool interact(std::shared_ptr<Player> player);
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virtual bool survives();
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static std::shared_ptr<LeashFenceKnotEntity> createAndAddKnot(Level* level,
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int x, int y,
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int z);
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static std::shared_ptr<LeashFenceKnotEntity> findKnotAt(Level* level, int x,
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int y, int z);
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}; |