4jcraft/Minecraft.World/Core/ItemDispenseBehaviors.h
2026-03-21 15:54:53 -05:00

136 lines
4.4 KiB
C++

#pragma once
#include "DefaultDispenseItemBehavior.h"
#include "AbstractProjectileDispenseBehavior.h"
class ArrowDispenseBehavior : public AbstractProjectileDispenseBehavior {
protected:
virtual std::shared_ptr<Projectile> getProjectile(Level* world,
Position* position);
};
class EggDispenseBehavior : public AbstractProjectileDispenseBehavior {
protected:
virtual std::shared_ptr<Projectile> getProjectile(Level* world,
Position* position);
};
class SnowballDispenseBehavior : public AbstractProjectileDispenseBehavior {
protected:
virtual std::shared_ptr<Projectile> getProjectile(Level* world,
Position* position);
};
class ExpBottleDispenseBehavior : public AbstractProjectileDispenseBehavior {
protected:
virtual std::shared_ptr<Projectile> getProjectile(Level* world,
Position* position);
virtual float getUncertainty();
virtual float getPower();
};
class ThrownPotionDispenseBehavior : public AbstractProjectileDispenseBehavior {
private:
int m_potionValue;
public:
ThrownPotionDispenseBehavior(int potionValue);
protected:
virtual std::shared_ptr<Projectile> getProjectile(Level* world,
Position* position);
virtual float getUncertainty();
virtual float getPower();
};
class PotionDispenseBehavior : public DefaultDispenseItemBehavior {
public:
virtual std::shared_ptr<ItemInstance> dispense(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed);
};
class SpawnEggDispenseBehavior : public DefaultDispenseItemBehavior {
public:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
};
class FireworksDispenseBehavior : public DefaultDispenseItemBehavior {
public:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
protected:
virtual void playSound(BlockSource* source, eOUTCOME outcome);
};
class FireballDispenseBehavior : public DefaultDispenseItemBehavior {
public:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
protected:
virtual void playSound(BlockSource* source, eOUTCOME outcome);
};
class BoatDispenseBehavior : public DefaultDispenseItemBehavior {
public:
BoatDispenseBehavior();
virtual ~BoatDispenseBehavior();
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
protected:
virtual void playSound(BlockSource* source, eOUTCOME outcome);
private:
DefaultDispenseItemBehavior* defaultDispenseItemBehavior;
};
class FilledBucketDispenseBehavior : public DefaultDispenseItemBehavior {
public:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
};
class EmptyBucketDispenseBehavior : public DefaultDispenseItemBehavior {
public:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
};
class FlintAndSteelDispenseBehavior : public DefaultDispenseItemBehavior {
// bool success; // 4J-JEV: Removed because we have something cleaner for
// this now.
public:
std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
protected:
virtual void playSound(BlockSource* source, eOUTCOME outcome);
};
class DyeDispenseBehavior : public DefaultDispenseItemBehavior {
// bool success; // 4J-JEV: Removed because we have something cleaner for
// this now.
public:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
protected:
virtual void playSound(BlockSource* source, eOUTCOME outcome);
};
class TntDispenseBehavior : public DefaultDispenseItemBehavior {
protected:
virtual std::shared_ptr<ItemInstance> execute(
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
eOUTCOME& outcome);
};