mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 11:53:36 +00:00
87 lines
3.5 KiB
C++
87 lines
3.5 KiB
C++
#include "../Platform/stdafx.h"
|
|
#include "../Headers/net.minecraft.h"
|
|
#include "../Headers/net.minecraft.core.h"
|
|
#include "../Headers/net.minecraft.world.level.tile.h"
|
|
#include "../Headers/net.minecraft.world.level.h"
|
|
#include "../Headers/net.minecraft.world.entity.item.h"
|
|
#include "DefaultDispenseItemBehavior.h"
|
|
|
|
std::shared_ptr<ItemInstance> DefaultDispenseItemBehavior::dispense(
|
|
BlockSource* source, std::shared_ptr<ItemInstance> dispensed) {
|
|
eOUTCOME outcome = DISPENCED_ITEM;
|
|
std::shared_ptr<ItemInstance> result = execute(source, dispensed, outcome);
|
|
|
|
playSound(source, outcome);
|
|
playAnimation(source, DispenserTile::getFacing(source->getData()), outcome);
|
|
|
|
return result;
|
|
}
|
|
|
|
std::shared_ptr<ItemInstance> DefaultDispenseItemBehavior::execute(
|
|
BlockSource* source, std::shared_ptr<ItemInstance> dispensed,
|
|
eOUTCOME& outcome) {
|
|
FacingEnum* facing = DispenserTile::getFacing(source->getData());
|
|
Position* position = DispenserTile::getDispensePosition(source);
|
|
|
|
std::shared_ptr<ItemInstance> itemInstance = dispensed->remove(1);
|
|
|
|
spawnItem(source->getWorld(), itemInstance, 6, facing, position);
|
|
|
|
delete position;
|
|
|
|
outcome = DISPENCED_ITEM;
|
|
return dispensed;
|
|
}
|
|
|
|
void DefaultDispenseItemBehavior::spawnItem(Level* world,
|
|
std::shared_ptr<ItemInstance> item,
|
|
int accuracy, FacingEnum* facing,
|
|
Position* position) {
|
|
double spawnX = position->getX();
|
|
double spawnY = position->getY();
|
|
double spawnZ = position->getZ();
|
|
|
|
std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>(
|
|
new ItemEntity(world, spawnX, spawnY - 0.3, spawnZ, item));
|
|
|
|
double pow = world->random->nextDouble() * 0.1 + 0.2;
|
|
itemEntity->xd = facing->getStepX() * pow;
|
|
itemEntity->yd = .2f;
|
|
itemEntity->zd = facing->getStepZ() * pow;
|
|
|
|
itemEntity->xd += world->random->nextGaussian() * 0.0075f * accuracy;
|
|
itemEntity->yd += world->random->nextGaussian() * 0.0075f * accuracy;
|
|
itemEntity->zd += world->random->nextGaussian() * 0.0075f * accuracy;
|
|
|
|
world->addEntity(itemEntity);
|
|
}
|
|
|
|
void DefaultDispenseItemBehavior::playSound(BlockSource* source,
|
|
eOUTCOME outcome) {
|
|
if (outcome != LEFT_ITEM) {
|
|
source->getWorld()->levelEvent(LevelEvent::SOUND_CLICK,
|
|
source->getBlockX(), source->getBlockY(),
|
|
source->getBlockZ(), 0);
|
|
} else {
|
|
// some negative sound effect?
|
|
source->getWorld()->levelEvent(LevelEvent::SOUND_CLICK_FAIL,
|
|
source->getBlockX(), source->getBlockY(),
|
|
source->getBlockZ(), 0);
|
|
}
|
|
}
|
|
|
|
void DefaultDispenseItemBehavior::playAnimation(BlockSource* source,
|
|
FacingEnum* facing,
|
|
eOUTCOME outcome) {
|
|
if (outcome != LEFT_ITEM) {
|
|
source->getWorld()->levelEvent(LevelEvent::PARTICLES_SHOOT,
|
|
source->getBlockX(), source->getBlockY(),
|
|
source->getBlockZ(),
|
|
getLevelEventDataFrom(facing));
|
|
} else {
|
|
}
|
|
}
|
|
|
|
int DefaultDispenseItemBehavior::getLevelEventDataFrom(FacingEnum* facing) {
|
|
return facing->getStepX() + 1 + (facing->getStepZ() + 1) * 3;
|
|
} |