4jcraft/Minecraft.World/Blocks/SoulSandTile.h

12 lines
341 B
C++

#pragma once
#include "Tile.h"
#include "../Util/Definitions.h"
class SoulSandTile : public Tile {
public:
SoulSandTile(int id);
virtual std::optional<AABB> getAABB(Level* level, int x, int y, int z);
virtual void entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity);
};