4jcraft/Minecraft.World/Blocks/PistonBaseTile.h

89 lines
3.3 KiB
C++

#pragma once
#include "Tile.h"
#include <cstdint>
#include <optional>
class PistonBaseTile : public Tile {
public:
static const int EXTENDED_BIT = 8;
static const int UNDEFINED_FACING = 7;
static const float PLATFORM_THICKNESS;
static const int MAX_PUSH_DEPTH = 12;
static const int TRIGGER_EXTEND = 0;
static const int TRIGGER_CONTRACT = 1;
static const std::wstring EDGE_TEX;
static const std::wstring PLATFORM_TEX;
static const std::wstring PLATFORM_STICKY_TEX;
static const std::wstring BACK_TEX;
static const std::wstring INSIDE_TEX;
private:
bool isSticky;
Icon* iconInside;
Icon* iconBack;
Icon* iconPlatform;
static thread_local bool m_tlsIgnoreUpdate;
// 4J - was just a static but implemented with TLS for our version
static bool ignoreUpdate();
static void ignoreUpdate(bool set);
public:
PistonBaseTile(int id, bool isSticky);
Icon* getPlatformTexture();
virtual void updateShape(float x0, float y0, float z0, float x1, float y1,
float z1);
virtual Icon* getTexture(int face, int data);
static Icon* getTexture(const std::wstring& name);
void registerIcons(IconRegister* iconRegister);
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual void onPlace(Level* level, int x, int y, int z);
private:
void checkIfExtend(Level* level, int x, int y, int z);
bool getNeighborSignal(Level* level, int x, int y, int z, int facing);
public:
virtual bool triggerEvent(Level* level, int x, int y, int z, int param1,
int facing);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateDefaultShape();
virtual void addAABBs(Level* level, int x, int y, int z, AABB* box,
AABBList* boxes, std::shared_ptr<Entity> source);
virtual std::optional<AABB> getAABB(Level* level, int x, int y, int z);
virtual bool isCubeShaped();
static int getFacing(int data);
static bool isExtended(int data);
static int getNewFacing(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> player);
private:
static bool isPushable(int block, Level* level, int cx, int cy, int cz,
bool allowDestroyable);
static bool canPush(Level* level, int sx, int sy, int sz, int facing);
static void stopSharingIfServer(Level* level, int x, int y,
int z); // 4J added
bool createPush(Level* level, int sx, int sy, int sz, int facing);
};