4jcraft/Minecraft.World/Blocks/LiquidTileStatic.cpp
2026-03-21 15:52:50 -05:00

70 lines
2.4 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "LiquidTileStatic.h"
#include "FireTile.h"
LiquidTileStatic::LiquidTileStatic(int id, Material* material)
: LiquidTile(id, material) {
setTicking(false);
if (material == Material::lava) setTicking(true);
}
bool LiquidTileStatic::isPathfindable(LevelSource* level, int x, int y, int z) {
return material != Material::lava;
}
void LiquidTileStatic::neighborChanged(Level* level, int x, int y, int z,
int type) {
LiquidTile::neighborChanged(level, x, y, z, type);
if (level->getTile(x, y, z) == id) {
setDynamic(level, x, y, z);
}
}
void LiquidTileStatic::setDynamic(Level* level, int x, int y, int z) {
int d = level->getData(x, y, z);
level->setTileAndData(x, y, z, id - 1, d, Tile::UPDATE_CLIENTS);
level->addToTickNextTick(x, y, z, id - 1, getTickDelay(level));
}
void LiquidTileStatic::tick(Level* level, int x, int y, int z, Random* random) {
if (material == Material::lava) {
int h = random->nextInt(3);
for (int i = 0; i < h; i++) {
x += random->nextInt(3) - 1;
y++;
z += random->nextInt(3) - 1;
int t = level->getTile(x, y, z);
if (t == 0) {
if (isFlammable(level, x - 1, y, z) ||
isFlammable(level, x + 1, y, z) ||
isFlammable(level, x, y, z - 1) ||
isFlammable(level, x, y, z + 1) ||
isFlammable(level, x, y - 1, z) ||
isFlammable(level, x, y + 1, z)) {
level->setTileAndUpdate(x, y, z, Tile::fire_Id);
return;
}
} else if (Tile::tiles[t]->material->blocksMotion()) {
return;
}
}
if (h == 0) {
int ox = x;
int oz = z;
for (int i = 0; i < 3; i++) {
x = ox + random->nextInt(3) - 1;
z = oz + random->nextInt(3) - 1;
if (level->isEmptyTile(x, y + 1, z) &&
isFlammable(level, x, y, z)) {
level->setTileAndUpdate(x, y + 1, z, Tile::fire_Id);
}
}
}
}
}
bool LiquidTileStatic::isFlammable(Level* level, int x, int y, int z) {
return level->getMaterial(x, y, z)->isFlammable();
}