4jcraft/Minecraft.World/Blocks/HalfTransparentTile.cpp
2026-03-21 15:52:50 -05:00

26 lines
952 B
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.h"
#include "HalfTransparentTile.h"
HalfTransparentTile::HalfTransparentTile(int id, const std::wstring& tex,
Material* material, bool allowSame)
: Tile(id, material, false) {
this->allowSame = allowSame;
this->texture = tex;
}
bool HalfTransparentTile::isSolidRender(bool isServerLevel) { return false; }
bool HalfTransparentTile::shouldRenderFace(LevelSource* level, int x, int y,
int z, int face) {
int id = level->getTile(x, y, z);
if (!allowSame && id == this->id) return false;
return Tile::shouldRenderFace(level, x, y, z, face);
}
bool HalfTransparentTile::blocksLight() { return false; }
void HalfTransparentTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(texture);
}