4jcraft/Minecraft.World/Blocks/FurnaceTile.cpp
MatthewBeshay dfb0e3b03e refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00

220 lines
8.3 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.entity.item.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.inventory.h"
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "../Headers/net.minecraft.world.h"
#include "FurnaceTile.h"
#include "../Entities/Mob.h"
#include "../Util/Facing.h"
bool FurnaceTile::noDrop = false;
FurnaceTile::FurnaceTile(int id, bool lit)
: BaseEntityTile(id, Material::stone) {
random = new Random();
this->lit = lit;
iconTop = nullptr;
iconFront = nullptr;
}
int FurnaceTile::getResource(int data, Random* random, int playerBonusLevel) {
return Tile::furnace_Id;
}
void FurnaceTile::onPlace(Level* level, int x, int y, int z) {
BaseEntityTile::onPlace(level, x, y, z);
recalcLockDir(level, x, y, z);
}
void FurnaceTile::recalcLockDir(Level* level, int x, int y, int z) {
if (level->isClientSide) {
return;
}
int n = level->getTile(x, y, z - 1); // face = 2
int s = level->getTile(x, y, z + 1); // face = 3
int w = level->getTile(x - 1, y, z); // face = 4
int e = level->getTile(x + 1, y, z); // face = 5
int lockDir = 3;
if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3;
if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2;
if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5;
if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
level->setData(x, y, z, lockDir, Tile::UPDATE_CLIENTS);
}
Icon* FurnaceTile::getTexture(int face, int data) {
if (face == Facing::UP) return iconTop;
if (face == Facing::DOWN) return iconTop;
if (face != data) return icon;
return iconFront;
}
void FurnaceTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"furnace_side");
iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit"
: L"furnace_front");
iconTop = iconRegister->registerIcon(L"furnace_top");
}
void FurnaceTile::animateTick(Level* level, int xt, int yt, int zt,
Random* random) {
if (!lit) return;
int dir = level->getData(xt, yt, zt);
float x = xt + 0.5f;
float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f;
float z = zt + 0.5f;
float r = 0.52f;
float ss = random->nextFloat() * 0.6f - 0.3f;
if (dir == 4) {
level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0);
level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0);
} else if (dir == 5) {
level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0);
level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0);
} else if (dir == 2) {
level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0);
level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0);
} else if (dir == 3) {
level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0);
level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0);
}
}
// 4J-PB - Adding a TestUse for tooltip display
bool FurnaceTile::TestUse() { return true; }
bool FurnaceTile::use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly /*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
if (level->isClientSide) {
return true;
}
std::shared_ptr<FurnaceTileEntity> furnace =
std::dynamic_pointer_cast<FurnaceTileEntity>(
level->getTileEntity(x, y, z));
if (furnace != nullptr) player->openFurnace(furnace);
return true;
}
void FurnaceTile::setLit(bool lit, Level* level, int x, int y, int z) {
int data = level->getData(x, y, z);
std::shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
noDrop = true;
if (lit)
level->setTileAndUpdate(x, y, z, Tile::furnace_lit_Id);
else
level->setTileAndUpdate(x, y, z, Tile::furnace_Id);
noDrop = false;
level->setData(x, y, z, data, Tile::UPDATE_CLIENTS);
if (te != nullptr) {
te->clearRemoved();
level->setTileEntity(x, y, z, te);
}
}
std::shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level* level) {
return std::shared_ptr<FurnaceTileEntity>(new FurnaceTileEntity());
}
void FurnaceTile::setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance) {
int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
if (dir == 0) level->setData(x, y, z, Facing::NORTH, Tile::UPDATE_CLIENTS);
if (dir == 1) level->setData(x, y, z, Facing::EAST, Tile::UPDATE_CLIENTS);
if (dir == 2) level->setData(x, y, z, Facing::SOUTH, Tile::UPDATE_CLIENTS);
if (dir == 3) level->setData(x, y, z, Facing::WEST, Tile::UPDATE_CLIENTS);
if (itemInstance->hasCustomHoverName()) {
std::dynamic_pointer_cast<FurnaceTileEntity>(
level->getTileEntity(x, y, z))
->setCustomName(itemInstance->getHoverName());
}
}
void FurnaceTile::onRemove(Level* level, int x, int y, int z, int id,
int data) {
if (!noDrop) {
std::shared_ptr<Container> container =
std::dynamic_pointer_cast<FurnaceTileEntity>(
level->getTileEntity(x, y, z));
if (container != nullptr) {
for (unsigned int i = 0; i < container->getContainerSize(); i++) {
std::shared_ptr<ItemInstance> item = container->getItem(i);
if (item != nullptr) {
float xo = random->nextFloat() * 0.8f + 0.1f;
float yo = random->nextFloat() * 0.8f + 0.1f;
float zo = random->nextFloat() * 0.8f + 0.1f;
while (item->count > 0) {
int count = random->nextInt(21) + 10;
if (count > item->count) count = item->count;
item->count -= count;
#ifndef _CONTENT_PACKAGE
if (level->isClientSide) {
printf("Client furnace dropping %d of %d/%d\n",
count, item->id, item->getAuxValue());
} else {
printf("Server furnace dropping %d of %d/%d\n",
count, item->id, item->getAuxValue());
}
#endif
std::shared_ptr<ItemInstance> newItem =
std::shared_ptr<ItemInstance>(new ItemInstance(
item->id, count, item->getAuxValue()));
newItem->set4JData(item->get4JData());
std::shared_ptr<ItemEntity> itemEntity =
std::shared_ptr<ItemEntity>(new ItemEntity(
level, x + xo, y + yo, z + zo, newItem));
float pow = 0.05f;
itemEntity->xd = (float)random->nextGaussian() * pow;
itemEntity->yd =
(float)random->nextGaussian() * pow + 0.2f;
itemEntity->zd = (float)random->nextGaussian() * pow;
if (item->hasTag()) {
itemEntity->getItem()->setTag(
(CompoundTag*)item->getTag()->copy());
}
level->addEntity(itemEntity);
}
// 4J Stu - Fix for duplication glitch
container->setItem(i, nullptr);
}
}
level->updateNeighbourForOutputSignal(x, y, z, id);
}
}
BaseEntityTile::onRemove(level, x, y, z, id, data);
}
bool FurnaceTile::hasAnalogOutputSignal() { return true; }
int FurnaceTile::getAnalogOutputSignal(Level* level, int x, int y, int z,
int dir) {
return AbstractContainerMenu::getRedstoneSignalFromContainer(
std::dynamic_pointer_cast<Container>(level->getTileEntity(x, y, z)));
}
int FurnaceTile::cloneTileId(Level* level, int x, int y, int z) {
return Tile::furnace_Id;
}