4jcraft/Minecraft.World/Blocks/FenceGateTile.h

36 lines
1.6 KiB
C++

#pragma once
#include "DirectionalTile.h"
class FenceGateTile : public DirectionalTile {
private:
static const int OPEN_BIT = 4;
public:
FenceGateTile(int id);
Icon* getTexture(int face, int data);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual std::optional<AABB> getAABB(Level* level, int x, int y, int z);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param // Brought
// forward from 1.2.3
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual bool isPathfindable(LevelSource* level, int x, int y, int z);
virtual bool shouldRenderFace(LevelSource* level, int x, int y, int z,
int face);
virtual int getRenderShape();
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance);
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
static bool isOpen(int data);
void registerIcons(IconRegister* iconRegister);
};