4jcraft/Minecraft.World/Blocks/CakeTile.cpp
2026-03-30 02:17:54 -05:00

129 lines
3.8 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.phys.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.food.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.h"
#include "../Headers/net.minecraft.h"
#include "CakeTile.h"
CakeTile::CakeTile(int id) : Tile(id, Material::cake, false) {
setTicking(true);
iconTop = nullptr;
iconBottom = nullptr;
iconInner = nullptr;
}
void CakeTile::updateShape(
LevelSource* level, int x, int y, int z, int forceData,
std::shared_ptr<TileEntity>
forceEntity) // 4J added forceData, forceEntity param
{
int d = level->getData(x, y, z);
float r = 1 / 16.0f;
float r2 = (1 + d * 2) / 16.0f;
float h = 8 / 16.0f;
this->setShape(r2, 0, r, 1 - r, h, 1 - r);
}
void CakeTile::updateDefaultShape() {
float r = 1 / 16.0f;
float h = 8 / 16.0f;
this->setShape(r, 0, r, 1 - r, h, 1 - r);
}
std::optional<AABB> CakeTile::getAABB(Level* level, int x, int y, int z) {
int d = level->getData(x, y, z);
float r = 1 / 16.0f;
float r2 = (1 + d * 2) / 16.0f;
float h = 8 / 16.0f;
return AABB{x + r2, static_cast<double>(y), z + r, x + 1 - r, y + h - r,
z + 1 - r};
}
AABB CakeTile::getTileAABB(Level* level, int x, int y, int z) {
int d = level->getData(x, y, z);
float r = 1 / 16.0f;
float r2 = (1 + d * 2) / 16.0f;
float h = 8 / 16.0f;
return AABB(x + r2, y, z + r, x + 1 - r, y + h, z + 1 - r);
}
Icon* CakeTile::getTexture(int face, int data) {
if (face == Facing::UP) return iconTop;
if (face == Facing::DOWN) return iconBottom;
if (data > 0 && face == Facing::WEST) return iconInner;
return icon;
}
void CakeTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"cake_side");
iconInner = iconRegister->registerIcon(L"cake_inner");
iconTop = iconRegister->registerIcon(L"cake_top");
iconBottom = iconRegister->registerIcon(L"cake_bottom");
}
bool CakeTile::isCubeShaped() { return false; }
bool CakeTile::isSolidRender(bool isServerLevel) { return false; }
// 4J-PB - Adding a TestUse for tooltip display
bool CakeTile::TestUse() { return true; }
bool CakeTile::use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly /*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
eat(level, x, y, z, player);
return true;
}
void CakeTile::attack(Level* level, int x, int y, int z,
std::shared_ptr<Player> player) {
eat(level, x, y, z, player);
}
void CakeTile::eat(Level* level, int x, int y, int z,
std::shared_ptr<Player> player) {
if (player->canEat(false)) {
player->getFoodData()->eat(2, FoodConstants::FOOD_SATURATION_POOR);
int d = level->getData(x, y, z) + 1;
if (d >= 6) {
level->removeTile(x, y, z);
} else {
level->setData(x, y, z, d, Tile::UPDATE_CLIENTS);
}
}
}
bool CakeTile::mayPlace(Level* level, int x, int y, int z) {
if (!Tile::mayPlace(level, x, y, z)) return false;
return canSurvive(level, x, y, z);
}
void CakeTile::neighborChanged(Level* level, int x, int y, int z, int type) {
if (!canSurvive(level, x, y, z)) {
level->removeTile(x, y, z);
}
}
bool CakeTile::canSurvive(Level* level, int x, int y, int z) {
return level->getMaterial(x, y - 1, z)->isSolid();
}
int CakeTile::getResourceCount(Random* random) { return 0; }
int CakeTile::getResource(int data, Random* random, int playerBonusLevel) {
return 0;
}
int CakeTile::cloneTileId(Level* level, int x, int y, int z) {
return Item::cake_Id;
}