4jcraft/Minecraft.World/Blocks/CactusTile.cpp
2026-03-30 02:17:54 -05:00

96 lines
3.1 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.material.h"
#include "../Headers/net.minecraft.world.entity.h"
#include "../Headers/net.minecraft.world.phys.h"
#include "../Headers/net.minecraft.world.damagesource.h"
#include "../Headers/net.minecraft.h"
#include "../Headers/net.minecraft.world.h"
#include "CactusTile.h"
CactusTile::CactusTile(int id) : Tile(id, Material::cactus, false) {
setTicking(true);
iconTop = nullptr;
iconBottom = nullptr;
}
void CactusTile::tick(Level* level, int x, int y, int z, Random* random) {
if (level->isEmptyTile(x, y + 1, z)) {
int height = 1;
while (level->getTile(x, y - height, z) == id) {
height++;
}
if (height < 3) {
int age = level->getData(x, y, z);
if (age == 15) {
level->setTileAndUpdate(x, y + 1, z, id);
level->setData(x, y, z, 0, Tile::UPDATE_NONE);
neighborChanged(level, x, y + 1, z, id);
} else {
level->setData(x, y, z, age + 1, Tile::UPDATE_NONE);
}
}
}
}
std::optional<AABB> CactusTile::getAABB(Level* level, int x, int y, int z) {
float r = 1 / 16.0f;
return AABB{x + r, static_cast<double>(y), z + r, x + 1 - r, y + 1 - r,
z + 1 - r};
}
AABB CactusTile::getTileAABB(Level* level, int x, int y, int z) {
float r = 1 / 16.0f;
return AABB(x + r, y, z + r, x + 1 - r, y + 1, z + 1 - r);
}
Icon* CactusTile::getTexture(int face, int data) {
if (face == Facing::UP) return iconTop;
if (face == Facing::DOWN)
return iconBottom;
else
return icon;
}
bool CactusTile::isCubeShaped() { return false; }
bool CactusTile::isSolidRender(bool isServerLevel) { return false; }
int CactusTile::getRenderShape() { return Tile::SHAPE_CACTUS; }
bool CactusTile::mayPlace(Level* level, int x, int y, int z) {
if (!Tile::mayPlace(level, x, y, z)) return false;
return canSurvive(level, x, y, z);
}
void CactusTile::neighborChanged(Level* level, int x, int y, int z, int type) {
if (!canSurvive(level, x, y, z)) {
level->destroyTile(x, y, z, true);
}
}
bool CactusTile::canSurvive(Level* level, int x, int y, int z) {
if (level->getMaterial(x - 1, y, z)->isSolid()) return false;
if (level->getMaterial(x + 1, y, z)->isSolid()) return false;
if (level->getMaterial(x, y, z - 1)->isSolid()) return false;
if (level->getMaterial(x, y, z + 1)->isSolid()) return false;
int below = level->getTile(x, y - 1, z);
return below == Tile::cactus_Id || below == Tile::sand_Id;
}
void CactusTile::entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity) {
entity->hurt(DamageSource::cactus, 1);
}
void CactusTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"cactus_side");
iconTop = iconRegister->registerIcon(L"cactus_top");
iconBottom = iconRegister->registerIcon(L"cactus_bottom");
}
bool CactusTile::shouldTileTick(Level* level, int x, int y, int z) {
return level->isEmptyTile(x, y + 1, z);
}