mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 08:43:59 +00:00
167 lines
5.5 KiB
C++
167 lines
5.5 KiB
C++
#include "../Platform/stdafx.h"
|
|
#include "../Headers/net.minecraft.world.level.h"
|
|
#include "../Headers/net.minecraft.world.level.redstone.h"
|
|
#include "../Headers/net.minecraft.world.level.tile.h"
|
|
#include "../Headers/net.minecraft.world.phys.h"
|
|
#include "../Headers/net.minecraft.h"
|
|
#include "../Headers/net.minecraft.world.h"
|
|
#include "BasePressurePlateTile.h"
|
|
#include <optional>
|
|
#include "Util/AABB.h"
|
|
|
|
BasePressurePlateTile::BasePressurePlateTile(int id, const std::wstring& tex,
|
|
Material* material)
|
|
: Tile(id, material, false) {
|
|
texture = tex;
|
|
setTicking(true);
|
|
|
|
// 4J Stu - Move this to derived classes
|
|
// updateShape(getDataForSignal(Redstone::SIGNAL_MAX));
|
|
}
|
|
|
|
void BasePressurePlateTile::updateShape(
|
|
LevelSource* level, int x, int y, int z, int forceData,
|
|
std::shared_ptr<TileEntity> forceEntity) {
|
|
updateShape(level->getData(x, y, z));
|
|
}
|
|
|
|
void BasePressurePlateTile::updateShape(int data) {
|
|
bool pressed = getSignalForData(data) > Redstone::SIGNAL_NONE;
|
|
float o = 1 / 16.0f;
|
|
|
|
if (pressed) {
|
|
setShape(o, 0, o, 1 - o, 0.5f / 16.0f, 1 - o);
|
|
} else {
|
|
setShape(o, 0, o, 1 - o, 1 / 16.0f, 1 - o);
|
|
}
|
|
}
|
|
|
|
int BasePressurePlateTile::getTickDelay(Level* level) {
|
|
return SharedConstants::TICKS_PER_SECOND;
|
|
}
|
|
|
|
std::optional<AABB> BasePressurePlateTile::getAABB(Level* level, int x, int y,
|
|
int z) {
|
|
return std::nullopt;
|
|
}
|
|
|
|
bool BasePressurePlateTile::isSolidRender(bool isServerLevel) { return false; }
|
|
|
|
bool BasePressurePlateTile::blocksLight() { return false; }
|
|
|
|
bool BasePressurePlateTile::isCubeShaped() { return false; }
|
|
|
|
bool BasePressurePlateTile::isPathfindable(LevelSource* level, int x, int y,
|
|
int z) {
|
|
return true;
|
|
}
|
|
|
|
bool BasePressurePlateTile::mayPlace(Level* level, int x, int y, int z) {
|
|
return level->isTopSolidBlocking(x, y - 1, z) ||
|
|
FenceTile::isFence(level->getTile(x, y - 1, z));
|
|
}
|
|
|
|
void BasePressurePlateTile::neighborChanged(Level* level, int x, int y, int z,
|
|
int type) {
|
|
bool replace = false;
|
|
|
|
if (!level->isTopSolidBlocking(x, y - 1, z) &&
|
|
!FenceTile::isFence(level->getTile(x, y - 1, z)))
|
|
replace = true;
|
|
|
|
if (replace) {
|
|
spawnResources(level, x, y, z, level->getData(x, y, z), 0);
|
|
level->removeTile(x, y, z);
|
|
}
|
|
}
|
|
|
|
void BasePressurePlateTile::tick(Level* level, int x, int y, int z,
|
|
Random* random) {
|
|
if (level->isClientSide) return;
|
|
int signal = getSignalForData(level->getData(x, y, z));
|
|
if (signal > Redstone::SIGNAL_NONE) checkPressed(level, x, y, z, signal);
|
|
}
|
|
|
|
void BasePressurePlateTile::entityInside(Level* level, int x, int y, int z,
|
|
std::shared_ptr<Entity> entity) {
|
|
if (level->isClientSide) return;
|
|
int signal = getSignalForData(level->getData(x, y, z));
|
|
if (signal == Redstone::SIGNAL_NONE) checkPressed(level, x, y, z, signal);
|
|
}
|
|
|
|
void BasePressurePlateTile::checkPressed(Level* level, int x, int y, int z,
|
|
int oldSignal) {
|
|
int signal = getSignalStrength(level, x, y, z);
|
|
bool wasPressed = oldSignal > Redstone::SIGNAL_NONE;
|
|
bool shouldBePressed = signal > Redstone::SIGNAL_NONE;
|
|
|
|
if (oldSignal != signal) {
|
|
level->setData(x, y, z, getDataForSignal(signal), Tile::UPDATE_CLIENTS);
|
|
updateNeighbours(level, x, y, z);
|
|
level->setTilesDirty(x, y, z, x, y, z);
|
|
}
|
|
|
|
if (!shouldBePressed && wasPressed) {
|
|
level->playSound(x + 0.5, y + 0.1, z + 0.5, eSoundType_RANDOM_CLICK,
|
|
0.3f, 0.5f);
|
|
} else if (shouldBePressed && !wasPressed) {
|
|
level->playSound(x + 0.5, y + 0.1, z + 0.5, eSoundType_RANDOM_CLICK,
|
|
0.3f, 0.6f);
|
|
}
|
|
|
|
if (shouldBePressed) {
|
|
level->addToTickNextTick(x, y, z, id, getTickDelay(level));
|
|
}
|
|
}
|
|
|
|
AABB BasePressurePlateTile::getSensitiveAABB(int x, int y, int z) {
|
|
float b = 2 / 16.0f;
|
|
return AABB(x + b, y, z + b, x + 1 - b, y + 0.25, z + 1 - b);
|
|
}
|
|
|
|
void BasePressurePlateTile::onRemove(Level* level, int x, int y, int z, int id,
|
|
int data) {
|
|
if (getSignalForData(data) > 0) {
|
|
updateNeighbours(level, x, y, z);
|
|
}
|
|
|
|
Tile::onRemove(level, x, y, z, id, data);
|
|
}
|
|
|
|
void BasePressurePlateTile::updateNeighbours(Level* level, int x, int y,
|
|
int z) {
|
|
level->updateNeighborsAt(x, y, z, id);
|
|
level->updateNeighborsAt(x, y - 1, z, id);
|
|
}
|
|
|
|
int BasePressurePlateTile::getSignal(LevelSource* level, int x, int y, int z,
|
|
int dir) {
|
|
return getSignalForData(level->getData(x, y, z));
|
|
}
|
|
|
|
int BasePressurePlateTile::getDirectSignal(LevelSource* level, int x, int y,
|
|
int z, int dir) {
|
|
if (dir == Facing::UP) {
|
|
return getSignalForData(level->getData(x, y, z));
|
|
} else {
|
|
return Redstone::SIGNAL_NONE;
|
|
}
|
|
}
|
|
|
|
bool BasePressurePlateTile::isSignalSource() { return true; }
|
|
|
|
void BasePressurePlateTile::updateDefaultShape() {
|
|
float x = 8 / 16.0f;
|
|
float y = 2 / 16.0f;
|
|
float z = 8 / 16.0f;
|
|
setShape(0.5f - x, 0.5f - y, 0.5f - z, 0.5f + x, 0.5f + y, 0.5f + z);
|
|
}
|
|
|
|
int BasePressurePlateTile::getPistonPushReaction() {
|
|
return Material::PUSH_DESTROY;
|
|
}
|
|
|
|
void BasePressurePlateTile::registerIcons(IconRegister* iconRegister) {
|
|
icon = iconRegister->registerIcon(texture);
|
|
}
|