4jcraft/Minecraft.World/AI/Goals/PlayGoal.cpp
MatthewBeshay a0fdc643d1 Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00

84 lines
2.9 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.ai.control.h"
#include "../../Headers/net.minecraft.world.entity.ai.util.h"
#include "../../Headers/net.minecraft.world.entity.ai.navigation.h"
#include "../../Headers/net.minecraft.world.entity.npc.h"
#include "../../Headers/net.minecraft.world.entity.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.phys.h"
#include "PlayGoal.h"
#include <limits>
PlayGoal::PlayGoal(Villager* mob, double speedModifier) {
followFriend = std::weak_ptr<LivingEntity>();
wantedX = wantedY = wantedZ = 0.0;
playTime = 0;
this->mob = mob;
this->speedModifier = speedModifier;
setRequiredControlFlags(Control::MoveControlFlag);
}
bool PlayGoal::canUse() {
if (mob->getAge() >= 0) return false;
if (mob->getRandom()->nextInt(400) != 0) return false;
AABB mob_bb = mob->bb.grow(6, 3, 6);
std::vector<std::shared_ptr<Entity> >* children =
mob->level->getEntitiesOfClass(typeid(Villager), &mob_bb);
double closestDistSqr = std::numeric_limits<double>::max();
// for (Entity c : children)
for (auto it = children->begin(); it != children->end(); ++it) {
std::shared_ptr<Entity> c = *it;
if (c.get() == mob) continue;
std::shared_ptr<Villager> friendV =
std::dynamic_pointer_cast<Villager>(c);
if (friendV->isChasing()) continue;
if (friendV->getAge() >= 0) continue;
double distSqr = friendV->distanceToSqr(mob->shared_from_this());
if (distSqr > closestDistSqr) continue;
closestDistSqr = distSqr;
followFriend = std::weak_ptr<LivingEntity>(friendV);
}
delete children;
if (followFriend.lock() == nullptr) {
auto pos = RandomPos::getPos(
std::dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()),
16, 3);
if (!pos.has_value()) return false;
}
return true;
}
bool PlayGoal::canContinueToUse() {
return playTime > 0 && followFriend.lock() != nullptr;
}
void PlayGoal::start() {
if (followFriend.lock() != nullptr) mob->setChasing(true);
playTime = 1000;
}
void PlayGoal::stop() {
mob->setChasing(false);
followFriend = std::weak_ptr<LivingEntity>();
}
void PlayGoal::tick() {
--playTime;
if (followFriend.lock() != nullptr) {
if (mob->distanceToSqr(followFriend.lock()) > 2 * 2)
mob->getNavigation()->moveTo(followFriend.lock(), speedModifier);
} else {
if (mob->getNavigation()->isDone()) {
auto pos =
RandomPos::getPos(std::dynamic_pointer_cast<PathfinderMob>(
mob->shared_from_this()),
16, 3);
if (!pos.has_value()) return;
mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speedModifier);
}
}
}