4jcraft/Minecraft.Client/UI/Screens/ConnectScreen.h

26 lines
553 B
C++

#pragma once
#include "../Screen.h"
class ClientConnection;
class Minecraft;
class ConnectScreen : public Screen {
private:
ClientConnection* connection;
bool aborted;
public:
ConnectScreen(Minecraft* minecraft, const std::wstring& ip, int port);
virtual void tick() override;
protected:
virtual void keyPressed(char eventCharacter, int eventKey);
public:
virtual void init() override;
protected:
virtual void buttonClicked(Button* button) override;
public:
virtual void render(int xm, int ym, float a) override;
};