4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_TrialExitUpsell.h

28 lines
747 B
C++

#pragma once
#include "UIScene.h"
class UIScene_TrialExitUpsell : public UIScene {
private:
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_TrialExitUpsell(int iPad, void* initData, UILayer* parentLayer);
virtual EUIScene getSceneType() { return eUIScene_TrialExitUpsell; }
// Returns true if this scene has focus for the pad passed in
virtual bool hasFocus(int iPad) { return bHasFocus; }
virtual void updateTooltips();
protected:
virtual std::wstring getMoviePath();
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
bool released, bool& handled);
virtual void handleAnimationEnd();
};