mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 19:13:36 +00:00
199 lines
7.9 KiB
C++
199 lines
7.9 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
|
|
#include "UI.h"
|
|
#include "UIScene_SettingsUIMenu.h"
|
|
|
|
UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void* initData,
|
|
UILayer* parentLayer)
|
|
: UIScene(iPad, parentLayer) {
|
|
// Setup all the Iggy references we need for this scene
|
|
initialiseMovie();
|
|
|
|
m_bNotInGame = (Minecraft::GetInstance()->level == nullptr);
|
|
|
|
m_checkboxDisplayHUD.init(
|
|
app.GetString(IDS_CHECKBOX_DISPLAY_HUD), eControl_DisplayHUD,
|
|
(app.GetGameSettings(m_iPad, eGameSetting_DisplayHUD) != 0));
|
|
m_checkboxDisplayHand.init(
|
|
app.GetString(IDS_CHECKBOX_DISPLAY_HAND), eControl_DisplayHand,
|
|
(app.GetGameSettings(m_iPad, eGameSetting_DisplayHand) != 0));
|
|
m_checkboxDisplayDeathMessages.init(
|
|
app.GetString(IDS_CHECKBOX_DEATH_MESSAGES),
|
|
eControl_DisplayDeathMessages,
|
|
(app.GetGameSettings(m_iPad, eGameSetting_DeathMessages) != 0));
|
|
m_checkboxDisplayAnimatedCharacter.init(
|
|
app.GetString(IDS_CHECKBOX_ANIMATED_CHARACTER),
|
|
eControl_DisplayAnimatedCharacter,
|
|
(app.GetGameSettings(m_iPad, eGameSetting_AnimatedCharacter) != 0));
|
|
m_checkboxSplitscreen.init(
|
|
app.GetString(IDS_CHECKBOX_VERTICAL_SPLIT_SCREEN), eControl_Splitscreen,
|
|
(app.GetGameSettings(m_iPad, eGameSetting_SplitScreenVertical) != 0));
|
|
m_checkboxShowSplitscreenGamertags.init(
|
|
app.GetString(IDS_CHECKBOX_DISPLAY_SPLITSCREENGAMERTAGS),
|
|
eControl_ShowSplitscreenGamertags,
|
|
(app.GetGameSettings(m_iPad,
|
|
eGameSetting_DisplaySplitscreenGamertags) != 0));
|
|
|
|
wchar_t TempString[256];
|
|
|
|
swprintf(TempString, 256, L"%ls: %d", app.GetString(IDS_SLIDER_UISIZE),
|
|
app.GetGameSettings(m_iPad, eGameSetting_UISize) + 1);
|
|
m_sliderUISize.init(TempString, eControl_UISize, 1, 3,
|
|
app.GetGameSettings(m_iPad, eGameSetting_UISize) + 1);
|
|
|
|
swprintf(TempString, 256, L"%ls: %d",
|
|
app.GetString(IDS_SLIDER_UISIZESPLITSCREEN),
|
|
app.GetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen) + 1);
|
|
m_sliderUISizeSplitscreen.init(
|
|
TempString, eControl_UISizeSplitscreen, 1, 3,
|
|
app.GetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen) + 1);
|
|
|
|
doHorizontalResizeCheck();
|
|
|
|
bool bInGame = (Minecraft::GetInstance()->level != nullptr);
|
|
bool bPrimaryPlayer = ProfileManager.GetPrimaryPad() == m_iPad;
|
|
|
|
// if we're not in the game, we need to use basescene 0
|
|
if (bInGame) {
|
|
// If the game has started, then you need to be the host to change the
|
|
// in-game gamertags
|
|
if (!bPrimaryPlayer) {
|
|
// hide things we don't want the splitscreen player changing
|
|
removeControl(&m_checkboxSplitscreen, true);
|
|
removeControl(&m_checkboxShowSplitscreenGamertags, true);
|
|
}
|
|
}
|
|
|
|
if (app.GetLocalPlayerCount() > 1) {
|
|
#if TO_BE_IMPLEMENTED
|
|
app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void UIScene_SettingsUIMenu::updateTooltips() {
|
|
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK);
|
|
}
|
|
|
|
void UIScene_SettingsUIMenu::updateComponents() {
|
|
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
|
|
if (bNotInGame) {
|
|
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
|
|
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
|
|
} else {
|
|
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
|
|
|
|
if (app.GetLocalPlayerCount() == 1)
|
|
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
|
|
else
|
|
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
|
|
}
|
|
}
|
|
|
|
UIScene_SettingsUIMenu::~UIScene_SettingsUIMenu() {}
|
|
|
|
std::wstring UIScene_SettingsUIMenu::getMoviePath() {
|
|
if (app.GetLocalPlayerCount() > 1) {
|
|
return L"SettingsUIMenuSplit";
|
|
} else {
|
|
return L"SettingsUIMenu";
|
|
}
|
|
}
|
|
|
|
void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat,
|
|
bool pressed, bool released,
|
|
bool& handled) {
|
|
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
|
|
|
|
switch (key) {
|
|
case ACTION_MENU_CANCEL:
|
|
if (pressed) {
|
|
// check the checkboxes
|
|
app.SetGameSettings(m_iPad, eGameSetting_DisplayHUD,
|
|
m_checkboxDisplayHUD.IsChecked() ? 1 : 0);
|
|
app.SetGameSettings(m_iPad, eGameSetting_DisplayHand,
|
|
m_checkboxDisplayHand.IsChecked() ? 1 : 0);
|
|
app.SetGameSettings(
|
|
m_iPad, eGameSetting_DisplaySplitscreenGamertags,
|
|
m_checkboxShowSplitscreenGamertags.IsChecked() ? 1 : 0);
|
|
app.SetGameSettings(
|
|
m_iPad, eGameSetting_DeathMessages,
|
|
m_checkboxDisplayDeathMessages.IsChecked() ? 1 : 0);
|
|
app.SetGameSettings(
|
|
m_iPad, eGameSetting_AnimatedCharacter,
|
|
m_checkboxDisplayAnimatedCharacter.IsChecked() ? 1 : 0);
|
|
|
|
// if the splitscreen vertical/horizontal has changed, need to
|
|
// update the scenes
|
|
if (app.GetGameSettings(m_iPad,
|
|
eGameSetting_SplitScreenVertical) !=
|
|
(m_checkboxSplitscreen.IsChecked() ? 1 : 0)) {
|
|
// changed
|
|
app.SetGameSettings(
|
|
m_iPad, eGameSetting_SplitScreenVertical,
|
|
m_checkboxSplitscreen.IsChecked() ? 1 : 0);
|
|
|
|
// close the xui scenes, so we don't have the navigate
|
|
// backed to menu at the wrong place
|
|
if (app.GetLocalPlayerCount() == 2) {
|
|
ui.CloseAllPlayersScenes();
|
|
} else {
|
|
navigateBack();
|
|
}
|
|
} else {
|
|
navigateBack();
|
|
}
|
|
handled = true;
|
|
}
|
|
break;
|
|
case ACTION_MENU_OK:
|
|
sendInputToMovie(key, repeat, pressed, released);
|
|
break;
|
|
case ACTION_MENU_UP:
|
|
case ACTION_MENU_DOWN:
|
|
case ACTION_MENU_LEFT:
|
|
case ACTION_MENU_RIGHT:
|
|
sendInputToMovie(key, repeat, pressed, released);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UIScene_SettingsUIMenu::handleSliderMove(F64 sliderId, F64 currentValue) {
|
|
wchar_t TempString[256];
|
|
int value = (int)currentValue;
|
|
switch ((int)sliderId) {
|
|
case eControl_UISize:
|
|
m_sliderUISize.handleSliderMove(value);
|
|
|
|
swprintf(TempString, 256, L"%ls: %d",
|
|
app.GetString(IDS_SLIDER_UISIZE), value);
|
|
m_sliderUISize.setLabel(TempString);
|
|
|
|
// is this different from the current value?
|
|
if (value != app.GetGameSettings(m_iPad, eGameSetting_UISize) + 1) {
|
|
app.SetGameSettings(m_iPad, eGameSetting_UISize, value - 1);
|
|
// Apply the changes to the selected text position
|
|
ui.UpdateSelectedItemPos(m_iPad);
|
|
}
|
|
|
|
break;
|
|
case eControl_UISizeSplitscreen:
|
|
m_sliderUISizeSplitscreen.handleSliderMove(value);
|
|
|
|
swprintf(TempString, 256, L"%ls: %d",
|
|
app.GetString(IDS_SLIDER_UISIZESPLITSCREEN), value);
|
|
m_sliderUISizeSplitscreen.setLabel(TempString);
|
|
|
|
if (value !=
|
|
app.GetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen) +
|
|
1) {
|
|
// slider is 1 to 3
|
|
app.SetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen,
|
|
value - 1);
|
|
// Apply the changes to the selected text position
|
|
ui.UpdateSelectedItemPos(m_iPad);
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|