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68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
#pragma once
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#include "UIScene_AbstractContainerMenu.h"
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#include "IUIScene_AnvilMenu.h"
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#include "../../Minecraft.World/Containers/MerchantMenu.h"
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class InventoryMenu;
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class UIScene_AnvilMenu : public UIScene_AbstractContainerMenu,
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public IUIScene_AnvilMenu {
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private:
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bool m_showingCross;
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enum EControls {
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eControl_TextInput,
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};
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public:
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UIScene_AnvilMenu(int iPad, void* initData, UILayer* parentLayer);
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virtual EUIScene getSceneType() { return eUIScene_AnvilMenu; }
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protected:
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UIControl_SlotList m_slotListItem1, m_slotListItem2, m_slotListResult;
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UIControl_Label m_labelAnvil;
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UIControl_TextInput m_textInputAnvil;
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IggyName m_funcShowRedCross, m_funcSetCostLabel;
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UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
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UI_BEGIN_MAP_CHILD_ELEMENTS(m_controlMainPanel)
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UI_MAP_ELEMENT(m_slotListItem1, "Ingredient")
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UI_MAP_ELEMENT(m_slotListItem2, "Ingredient2")
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UI_MAP_ELEMENT(m_slotListResult, "Result")
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UI_MAP_ELEMENT(m_labelAnvil, "AnvilText")
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UI_MAP_ELEMENT(m_textInputAnvil, "AnvilTextInput")
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UI_END_MAP_CHILD_ELEMENTS()
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UI_MAP_NAME(m_funcShowRedCross, L"ShowRedCross")
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UI_MAP_NAME(m_funcSetCostLabel, L"SetCostLabel")
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UI_END_MAP_ELEMENTS_AND_NAMES()
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virtual std::wstring getMoviePath();
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virtual void handleReload();
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virtual void tick();
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virtual int getSectionColumns(ESceneSection eSection);
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virtual int getSectionRows(ESceneSection eSection);
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virtual void GetPositionOfSection(ESceneSection eSection,
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UIVec2D* pPosition);
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virtual void GetItemScreenData(ESceneSection eSection, int iItemIndex,
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UIVec2D* pPosition, UIVec2D* pSize);
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virtual void handleSectionClick(ESceneSection eSection) {}
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virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
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virtual UIControl* getSection(ESceneSection eSection);
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static int KeyboardCompleteCallback(void* lpParam, bool bRes);
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virtual void handleEditNamePressed();
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virtual void setEditNameValue(const std::wstring& name);
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virtual void setEditNameEditable(bool enabled);
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virtual void handleDestroy();
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void setCostLabel(const std::wstring& label, bool canAfford);
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void showCross(bool show);
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};
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